Amaryllis

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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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July Y13
Summer
Summer is in full swing now, with clear skies, warm nights, and ample sunshine! As such, the deserts begin to grow dry, the shores remain a blissful escape, the north is spared with cooling winds, and humidity continues to rise in the jungle. Rain and storms are long forgotten troubles by now, which is both a virtue and a vice during the heat of the season.

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All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

anathema
      |   #1
(This post was last modified: 09-03-2023, 07:08 PM by Eurielle.)
I see the clouds they're rolling in
They hide the sun but not my sin

the judas kiss still on my lips
can't walk away from where i've been


She scouts the lands up ahead, her curiosity slaked by the dark atmosphere. The dank breath of the boneyard slips through the desolate valley, coaxing the insects and maggots to crawl forth. Every step feels like religion, as Eurielle descends into the dusty dome, finding peace among the dead.

Here, spires of bone and skull fortresses linger beneath the platinum moonlight; each shard of the moon's glow, fraying over their porcelain edge, as if captivated in a dream state.

Eerie, desolate, quiet, Eurielle thus leans into the night, following the scent of life as she stalks along the rows of bones, her mauve figure hiding effortlessly beneath the gloam of darkness. Her scarlet lips quiver with anticipation, finding the scent of prey amid all that death, and it is this same scent that she follows.

3 Years, No bonus
Luck:
Rolling 5d20: 8 + 2 + 3 + 15 + 17

She pins you to hotel doors, not a goddess anymore,
But she still looks like religion in high heels;
She kisses you, godless,
Whispers, we dress like princesses to go out and kill kings

EURIELLE IS A SECONDARY CHARACTER
      |   #2
3 yr, Level 2 Pathfinder: +1 dice to hunt rolls, Level 3 Ranger: -1 dodge roll for prey
(1/2) +20 Join another Ranger’s group hunt (double xp event)
(1/2) +10 Participate in a hunt using the rolled hunt system (double xp event)
(1/2) +10 or +20 Take down easy, medium, hard or extra hard prey (dice-roll) (double xp event)

She hadn't noticed how far she had ventured out until the sun was setting. She was in the desert somewhere, and by the looks of it it were some type of place where animal remains came to stay. Curious gaze looks over all the bones, both old and bleached and some looking newer and fresh, and as she padded closer the scents of both possible prey and another catch her attention. She stiffens slightly, pausing in her steps while she scanned her surroundings. Soon, she spots the woman and lets out the softest of chuffs to announce her presence, to say she were here to help. After giving her body a good shake, Leilani crouches low to the ground and begins to stalk toward the scent, watching and waiting.

luck
Rolling 5d20: 17 + 15 + 11 + 18 + 10
ART BY ERA, CODE BY LARS


I work Monday-Thursday 7p-4a. Replies may not be as fast so please be patient with me!
      |   #3

3 years // no bonus

+10 Participate in a hunt using the rolled hunt system

Why he had wandered out to the badlands in the middle of the night was beyond the young man's comprehension, but now that he was here, Hero couldn't pull himself away. Such a barren and desolate piece of land. Bones scattered everywhere. Careless. Unholy. While the Hodari was not a staunchly religious man, he just got a weird feeling being in such a place, like it was desecrated simply from the disarray of it all. Bones and carcasses seemed to be discarded without concern, as if life had never clung to them at all. It made him think twice about what he did with carcasses even if from a prey animal. All life should be respected in some form, should it not? Maybe he'd find a way to rid this place of that eerie feeling someday, but for now the cleric didn't know enough about his craft to begin to know where to start. He simply shuddered slightly as he continued to pass by skulls and bones before a small chuff caught his attention.

Not too far off were a pair of lionesses, one nearly lost in the dark of night while the other seemed to shine like the moon. They looked to be following something, perhaps in search of a hunt. Out here at night, his dark coat could come in handy, so long as no prey got a good glimpse of the white wreath around his face. Slinking along the barren lands, Hero came up near the pair, offering a quiet chuff of his own to join. Little did he know one of them was his own second-cousin as he offered a nod to both @Leilani and @Eurielle, ready to help where he could.

Hunt Luck Roll:

Rolling 6d20: 18 + 11 + 14 + 2 + 7 + 3

      |   #4
4 yrs | no bonus

There was much to look at in this place. All the bones of these giants held stories, and Tilly admires the great curved tusks of an immense dead elephant. It’s body had fed many, she thought. As would her’s one day, when it was her time. She didn’t resist the whims of fate. This great skull seemed a marker of the land, even amongst the rest of the bones and Tilly only looks up as figures pass - a small group gathering with quiet paws. It seemed to be some sort of hunt.

Glad for company, Tilly hums a soft greeting as she trots over to join the gathered, mismatched eyes curious. Leaving the tracking mostly to the others, she keeps her head on a swivel, scouting the landscape before the hunt would begin.

Hunt Luck Roll: 
Rolling 6d20: 15 + 13 + 4 + 9 + 11 + 14
art © drifty, code © hinter
      |   #5
6 years
+1 Lv.4Pathfinder
+1 Lv.2Ranger

Her scent pulls him in originally - intoxicated by it each time he caught it upon the wind. A rumbling growl vibrates in his chest, unsure of how this meeting might go.

The Savante, however, has no reason to worry, it seems - as there are others and the group is preparing for a hunt. Thick muscle coils beneath his crimson coat, his shoulder tingling with pain as he shifts to stand nearby, blue eyes narrowing on @Eurielle before looking away.

A dip of his head is offered to @Leilani, one he'd seen at other hunts before this one, as well a @Hero and @Tilly. "Nice to see you all once more." He hums, finding it almost comforting to have such consistent hunting companions. He sniffs the air softly, ignoring her scent for now in favor of whatever prey might be lingering nearby.

Hunt Luck Roll:
Rolling 5d20: 18 + 11 + 16 + 17 + 1

      |   #6
1 year, no bonus

What a terribly grim place.

Carefully does Maven tiptoe her way into this fortress of bone, the silver gleam of moonlight just barely outlining her abyssal hide slinking through the black of night. A wraith amongst bones - though she does not find joy in the pale glow of ivory. The rise of dark along her spine preludes the shiver that runs through her petite frame, her lips pursing into a disgusted frown over long canines when her eyes caught upon a distinctly feline skull shining dully beneath the distant stars.

She really should've explored this place during the day. See where trying to exercise insomnia away gets you?

It gets you covered in dust, for one thing, or so Maven had discovered after tripping over a stray rib bone and crashing to the ground. Yet she is grateful for the way it mutes her scent, once she notices the leonine silhouettes looming out of the darkness.

A hunt? Here? She'd thought prey would be smart enough to stay away from this wasteland of death. But then, one could say the same thing about her.

It's a morbid curiosity that keeps her here, stalking around the outskirts of the group, crimson eyes peering through the shadows at each hunter's features while she waited for the call to action.

One couldn't be too sure of what sort of monsters lurked in the dark, after all.

Hunt Luck Roll:
Rolling 5d20: 20 + 15 + 4 + 3 + 11


+10 Study the natural world (x2)
+10 Practice the skills of another trade (Ranger)(x2)
+10 Participate in a hunt using the rolled hunt system (x2)
You're only sixteen, going on forever
art + code by sammiie
      |   #7
2 years, +1 dice to hunt rolls
He didn’t know what transpired in his lonely mind to lead him here, a resting place for the dead. He should have been looking for his family, perhaps, or just kinship among his own kind, and yet... He found himself in a graveyard of sorts, trailing a purple-hued lioness who was trailing something delicious. Hyperion kept his distance, using the cover of the bones to shield himself from whatever was being stalked. He flitted between large sets of bones, using both the bones and his small form to his advantage here.

There was something delicious on the breeze; he could scent it from where he lurked. Soon, the group would converge upon this poor creature, but it wasn’t yet time for that.


Luck:
Rolling 5d20: 10 + 4 + 18 + 16 + 12


[pathfinder xp] (doubled)
+10 Use the terrain to your advantage (bones)
+10 Take part in a successful hunt
+10 Participate in a hunt [...]
deep in this dream, we are locked in
art & code
      |   #8
+20 Join Another Ranger's Group Hunt - Double XP
+10 Study and track footprints - Double XP
+10 Practice concealing your scent - Double XP


The dusty lands made for easy tracking. Some few unfortunate things wandering too far into the landscape might make for easy pickings? With a fresh coat of dusty dirt to mask her scent and leave her ambiguous she kept tracking the scents until others began to mix. Lions. With a flick of her tail she darted low, creeping in to some of the nearby cover so that she could look around and try to get eyes on some of the other hunters and better coordinate this attack. Which would hopefully launch soon- her belly ached a little and rolled with a silent gurgle.

6 Years / No Bonus
Luck:
Rolling 5d20: 7 + 1 + 14 + 19 + 15
CODE | ART
      |   #9
2 years, no bonus

The boneyard was not her ideal place for a hunt. She rather loathed the strangely desolate place. It lacked any pleasantness, and truly she did not not why she'd tracked whatever she'd been following to this area. There wasn't even anything to eat, for Maua's sake. Alas, she followed silently- until she noted the hunting party that was gathering- and so she veered towards them, quietly joining the outskirts of it- her nose high in the air as she worked to pinpoint the exact location of the beast that would be their target. A low slow breath escaped her, as she centered herself- readied herself.

Hunt Luck Roll:

Rolling 5d20: 7 + 15 + 2 + 8 + 1

potential xp: (double exp event- september)
+20 - join another ranger's group hunt
+20 - take down hard or extra hard prey OR
+10 - take down medium or easy prey
+10 - participate in a rolled hunt

code by corvus


Eisa's assigned posting days are: Monday and Wednesday.


      |   #10
(This post was last modified: 09-04-2023, 12:01 PM by Lune.)



{3 years | No bonus}

Night was slowly dropping its shadows curtain over the land. Lune delicately placed one paw infront of the other as she wove between glinting bones fragments, shining like pearls in the dusky glow. Something about the wonton scarring of bones, succumbed to nature's influence, gave her a sense of disease. A feeling triumphed only by the scent of something oppressively delicious. Prey called out to her in tantalizing aromas. Lune had taken careful precaution to paint her luminous coat in dusty shades in an effort to mask herself and perhaps blend in to the night - something that was not easy for her to successfully manage.

Hunger, low and rolling, pulled her in a quickened pace. The girl remained low to the ground and she stalked forward. She paused. Something else caught her attention. A hunting party. Lune's small head swiveled in the direction of the gathering party. Dual-toned eyes narrowed for a sense of recognition, finding none she slowly moved closer towards the others. All strangers to her. But what's in a stranger but strength in numbers to take down prey. She offered them a soft smile and quick nod of the her head.

Once within range of the other hunters, Lune concentrated, closing her eyes and letting the air envelop her in the smells of the surrounding wildlife. Their prey was out there, unknowingly about to become the evening's feast. The girl was ready. She anticipatorily pushed her claws into the softened earth. Waiting for the moment of attack.

+ 10 (x2) Participate in a hunt using the rolled hunt system
+ 10 (x2) Practice covering your scent

Rolling 5d20: 12 + 20 + 4 + 16 + 3





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