Amaryllis

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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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June Y13
Summer
With the last of the rainfall seeming to have swept across the peninsula, summer days await! The days are warm, though comfortable, and peeter off into more mild evenings while the humidity remains low. It is the perfect inbetween until things transition towards more sweltering temperatures, so best enjoy it while it is here.

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All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

anathema
      |   #11
(This post was last modified: 09-20-2023, 09:41 PM by Lazare.)

under the chemtrails 
over the country club
oh, she likes this place.

there's something almost comforting about the dry, flaky soil underneath and the smell of bones and ivory in the air. even here, draped in darkness, the night is just as bright as day; even here, surrounded by all this death and decay, the little princess finds only happiness. her prancing joy is cut short by dark, moving figures -- it takes her only a moment to realize what is happening. a hunt. a ghoulish thing, to look for food in a graveyard, but it's clear from the grin alighting across her features that she's delighted by the prospect. not delighted enough to join, though.

she's hungry for something aside from meat.

lazare is careful as she moves, here. pressing one foot in front of the other before sweeping her prints away with a swish of her tail. it makes movement slow and steady but she keeps to the shadows, pressing against the ribcages of great beasts as she watches. eager to see what the others are able to bring down, even as she keeps to the shadows; a ghost in the night, hardly even here. she knows just what to say, though, to help them: there will be a feast. all they had to do was listen, and heed her words.

lazare is attempting to hide ~

+20 Remain undetected in a large thread (5+ characters)
+20 - Sneak into a group without getting caught
+20 - cast a blessing on a group
code by flea, art by irish
      |   #12

miss the moonlight,

unlike the other places that she's come to see, this landscape was... different. dry and brittle, and littered with already dead things. long dead, their bones bleached white from their time out in the sky. it leaves her with a queer feeling, disquieted even as she treads softly through all of it. such a grisly land would make for an interesting hunt; kassandra can only hope that it will be a successful one, too. quietly she steps between them all, settling in for the wait. she can smell nothing on the wind aside from that rot and decay but she looks to the ranger who's led them here, hoping the younger woman has a better plan in place than she. with little cover aside from the bones themselves, they'd need to be careful here -- lest they go home empty-handed.

6 years, no bonuses

Hunt Luck Roll:

Rolling 5d20: 1 + 18 + 11 + 6 + 13


+20 Join another Ranger’s group hunt
+20 Take down hard or extra hard prey / +10 Take down easy or medium prey
+10 Complete a hunt in neutral territory using the hunt system
+10 Participate in a hunt using the rolled hunt system
code by flea, art by rabbit ♥
      |   #13
this place was... almost familiar. not quite a desert, but there's something about the death in the air that reminds him of home. his first home, and not the empire he'd found himself shackled to. he has no room for either of them here, though, and so he shakes off such fleeting feelings -- and pretends that he's successful. what he is successful at, however, is trailing his way through the badlands to find a place such as this. the bones here tower over him, scattered across the broken landscape. grisly trophies -- not for any lion, but for death itself. and there are others here, too; living, breathing creatures who wish to hunt. rolling his shoulders forward the jackal seeks to join them, intent on helping. if only to blot out the marching drums in his ears, to busy his night to keep from letting his thoughts run too wild.

5 years, no bonuses

Hunt Luck Roll:
Rolling 5d20: 6 + 2 + 12 + 11 + 5


+20 Explore a territory and find something useful in it
+10 Participate in a hunt using the rolled hunt system
+10 Take part in a successful hunt
BGARTCODE
      |   #14
5 years, no perks

It was often that he wandered from the oasis. He hadn’t planned to become a caretaker, let alone one for a woman who could not remember who she was yesterday. It took its toll on his psyche, and so he wandered, hoping to clear the anxiety and worry from his mind.

He wandered far from his home, eventually coming upon a graveyard of sorts in the distance. Stalking through the bones, he saw several lions gathered and poised for a hunt. Coming in from the opposite direction, he looked over his shoulder into the direction that the scent was coming from. He didn’t remember seeing anything of interest out there, but he couldn’t pass up the opportunity for a little excitement... so, he fell in line with the stalking party. Quickly, he found relevant hoofprints in the dusty dirt of the boneyard. Studying them, he tried to decipher what kind of creature it was that they were hunting.


Luck:
Rolling 5d20: 15 + 5 + 16 + 6 + 2


[ranger xp] (doubled)
+20 Join another Ranger’s group hunt
+20 Take down hard or extra hard prey (maybe)
+10 Study and track footprints
+10 Participate in a hunt [...]
code x art
      |   #15
(This post was last modified: 09-05-2023, 05:54 AM by Kian.)
2 years, no bonus


Skull faces leer skeletally from the gloom as he passes them at a steady lope. He tries to pay them no heed, keeping his garnet gaze fixed ahead. He's caught a scent here, of lions and prey alike, and he doggedly follows it at a steady lope, kicking up sprays of sand as he goes. The going is tough here, but he is undeterred; the scent is growing stronger with each laboured step he takes. He can feel his fur matting with sweat, tongue lolling, but the cover of night lends him enough shadow to keep his temperature controlled, hopefully long enough until he locates the probable hunting party gathering here.

Hunt Luck Roll:
Rolling 5d20: 11 + 4 + 5 + 7 + 12


+10 Exercise to gain endurance (excluding spars)
+10 Participate in a hunt using the rolled hunt system
code by shaz
      |   #16
(This post was last modified: 10-08-2023, 05:00 PM by Viggo.)
1 year, no bonus


+10 Exercise to gain endurance (excluding spars)
+10 Participate in a hunt using the rolled hunt system

+10 Maintain your weapons


Darkness mantles the boneyard, stars pricking down from the black veil above, coolly, indifferently. Viggo has never been very fond of the place, its various bones and skulls bleached death-white by the sun, grinning their perennial grins at him through the blackness. They're almost fulgent, he notices—easy landmarks in the flooding dark.

It's a perfect place to run; no obstacles, and it seems autumn has spared him its deluges. For now. So run he does, negotiating the boneyard with powerful strides as he tries to ignore the stitch in his chest. He pushes himself, as he usually does, until he's run himself ragged.

Then he sees shapes moving in the black; all gathering together underneath the stars. It's a strange place to hunt—why would herds migrate here? Still, his curiousity is piqued, and he rakes unsheathed claws across a crooked tree, seemingly honing them for the hunt that's sure to come.

hunt luck roll:
Rolling 5d20: 10 + 6 + 17 + 15 + 1
code to pine

      |   #17

DELLA
the bones were impressive, she had to say. that being said she hardly imagined that a place like this was going to be the best place to hunt, but maybe the stranger who summoned them knew something she didn't. maybe, considering the size of some of these bones, there were elephants that visited them... weird as that thought was to her.

nonetheless they were helpful for hiding behind. or, in her current case, in. della was crouched inside of one of the massive skulls, watching the growing crowd through a crack in the bone. it was convenient (the shadows hiding her dark coat well) and gave her a perfect vantage point.

there she crouched, watching and waiting, eager to see how they worked together...

della is attempting to hide


+20 Sneak into a pride or group without getting caught
+20 Remain undetected in a large thread (5+ characters)
+10 Study the landscape of an area
coded by flea // art by tomothebear
      |   #18

3 years, no bonuses

Thanks to his aunt's dedication and care he was feeling lunch better and now he was able to walk more and his was pretty much fully healed. His leg was okay now with just an scar left to remind him of his fight , a fight he didn't ask for yet happened.

He found himself on the boneyard or so he assumed the place could be called as with how it looked as. Barren and dead.

But he got surprised to see a group of lions looking for hunting in this place that lacked any life. Yet he wanted to join, seeing his uncle @Alexander ♔. He nodded to him as he took position.

+20 Join another Ranger’s group hunt
+10 Participate in a hunt using the rolled hunt system

Hunt Luck Roll:
Rolling 5d20: 3 + 11 + 4 + 19 + 15
code by Cloudy | art by Cloudy
      |   #19
(This post was last modified: 09-05-2023, 04:43 PM by Juliette.)
four years, +1 dice to hunt rolls
The Noble was here for funsies and funsies only. Delighting in simply being apart of the masses as they gathered around for some kind of prey. Eyeing each lion that could as she passed by, all of them so attractive and hard not to look at. Juliette spied @Alexander ♔ and unintentionally made her way in his direction because it was a lot easier to seek out a familiar face than a stranger's. It sure did seem like Maua dumped a whole ass rainbow on Amaryllis while Juliette was away... or maybe everyone had always been pretty and she had just been too young and too naïve to notice. Either way, she wasn't complaining.

Luck:
Rolling 5d20: 4 + 19 + 20 + 14 + 17


+5 - Participate in a hunt using the rolled hunt system

ARTCODE

Unless told ICly, your character should not know that Juliette is a Valour.
      |   #20
by the time he reached the boneyard he was exhausted.

four month old legs weren't meant for the long distance he had traveled (his father not far behind) and it was sheer stubbornness that pushed him on. rohan was determined to be the best, the strongest, the bravest -- he emulated his father and scorn the weakness of his siblings. nevermind that he would jump in front of a damned stampeding elephant for them.

still he jogs, pursing his lips against the burn in his legs, breathing heavily and yet refusing to slow. at least not until he reaches the crowd, a small cub in their midst, wide eyes keen to take in everything that happened. he sees a few other cubs, or at least not fully grown lions, and puffs out his chest as he strides over to a large tusk on the ground. reaching up he drug his claws across the bone, finding it far more satisfying than any dead tree...

+10 Exercise to gain endurance
+10 Maintain your weapons

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