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October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

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Return of the Mist - Search Thread 4
      |   #1
(This post was last modified: 03-13-2022, 12:17 PM by BWP Events.)
RETURN OF THE MIST

There is an eeriness to the lands - an unknown chill that seemed to hang across the air, threatening to consume more than it already had. The shift is undeniable and, evidently, had already garnered its fair share of attention, as lions flocked in an attempt to rectify the disappearance of their kin.

Here, the fog seemed to thicken abruptly, occupying the area as a swirling mass of white smoke and fading, hungry clouds. Listen close enough, however, and one may catch a sort of strange echo — indiscernible, mostly, other than the waning tremor that it left behind. There is almost no denying that there is someone in there, caught amongst the maze of wispy tendrils and omnipotent barriers.

And although the sound of approaching footfalls was beginning to grow louder, the question still remained - will they be able to find them?



INSTRUCTIONS
Searchers:@Archesia @Calhoun @Opeia @Teuta
Lost Lion: @Camelia
Next Round: 3/18/2022


Dice Sum Needed For Success: 48
Trade Boost: Pathfinders

All participants, include the following at the bottom of your post:
Code:
<center><b>Search Roll:</b> [roll=1d10]
<b>Trade Boost:</b> if your trade received a boost, as indicated above, place their level in that trade here. otherwise, place “n/a”


All participants must reply to this thread by the listed date, otherwise they will be removed from the search party. When replying, all participants must include the search roll and any specified trade boosts at the bottom of their post. There is no posting order.

pixel credit to strobelast
      |   #2
She'd be really glad when this mist went away. At least this time it wasn't hanging out on their home turf, but the shore wasn't too far away from the cay and she'd admit it was closer than she would have liked.

Once again she thought she heard something in the mist, but this time she looked around her to make sure no one was going to sneak up on her again before turning and chuffing, reaching out with a paw to touch the mist but, as usual, finding herself blocked by it. She'd never understand how it was able to do that.

search roll:
Rolling 1d10: 3

trade boost: N/A
      |   #3
invite the wild in


Opeia keeps close to her crew mates. With each passing day, as her body grew larger and her heart grew harder, the childlike curve of her eyes became sharper too. Now there is something savage in her gaze as she watches the mist thickening. She does not hear the echo, yet she sees the way the mist moves, strangely, secretively as if it were wrapping something, clutching it closer into its silver belly. The cub's lips twist with distaste.

search roll:
Rolling 1d10: 5

trade boost: n/a






** Please note that Opeia is fully deaf. She does not hear a thing and thus does not know anyone by name - not even herself. Each character she meets is known and 'named' by her according to their colour, the way they make her feel, the way they have treated her and how they smell.

She is a tactile creature and touch is of the greatest importance in her communicating with others. **

      |   #4
Calhoun loathes this constant state of worry, of not knowing where his crew has gone or what may have befallen them. Like the others who remain, he follows the mist, a consistent state of unease having settled deep into his bones. He cannot help but wonder — should they have ever come here? His claws sink into damp sand, following the shoreline in the wake of Opeia and the tiny prints she leaves behind. The sound of footfalls is distinct, like it has been before; the captain lifts his muzzle, peering through the haze in search of answers or any sign of what they're looking for.

search roll:
Rolling 1d10: 5

trade boost: n/a
image by koafox, code by koi
      |   #5
She is later than usual today, often among the first to be searching for their crew. Not out of loyalty or desperation, but as if she felt she mist wanted her to. As if it called to her with its cunning tricks and greedy hunger. Though today, the golden woman follows the footprints of her friends; knowing she will again find them staring in the face of that white spectre.

"You are a greedy thing," she addresses the wandering, pale fingers of fog upon her arrival; reaching out to poke a paw at its translucent body. "You want to keep them forever, I know," she talks almost like a mother trying to show reason to an unruly toddler. And how unruly it was!

search roll:
Rolling 1d10: 8

trade boost: Pathfinder Level 1

art by yumpy —
      |   #6
RETURN OF THE MIST

They gather, finding some sort of unity and camaraderie beneath their common cause, bodies and minds working as once to try and find those that they had lost. The echo continues for a while longer, buzzing beneath the surface of the mist as if trying to break free — though it would find no avail. At least, not yet, anyways.

For it was abruptly that there was another shift, the air growing taunt as a small gust of wind pushed out across the landscape, demanding the attention of those present.

Down at their feet the group might notice something strange. The shore was not an uncommon place for rocks, driftwood, and other debris to wash up. But along their path all of them seemed to line up in the same direction like some sort of strange straight line. A path. But which way was it trying to lead them and which way was backwards? Some of the stones are particularly shiny at least...



INSTRUCTIONS
Searchers: @Archesia @Calhoun @Opeia @Teuta
Lost Lion: @Camelia
Next Round: 3/24/2022


Dice Sum Needed For Success: 48
Trade Boost: Sleuth

All participants, include the following at the bottom of your post:
Code:
<center><b>Search Roll:</b> [roll=1d10]
<b>Trade Boost:</b> if your trade received a boost, as indicated above, place their level in that trade here. otherwise, place “n/a”</center>


All participants must reply to this thread by the listed date, otherwise they will be removed from the search party. When replying, all participants must include the search roll and any specified trade boosts at the bottom of their post. There is no posting order.

pixel credit to strobelast
      |   #7
The others were there with her quickly enough and she no longer felt so alone. She never had to feel alone when the crew was around. Hopefully, those who were lost were at least together so they didn't have to worry about being by themselves either.

She wasn't exactly watching her feet as she walked, not until she tripped over a piece of wood and almost found her face meeting the sand. She looked around disgruntledly when she righted herself, quite used to being ungainly and therefore not particularly embarrassed by it.

Her gaze was, as always, drawn by the shine of the rocks, because sparkles often meant treasure. "It just me or is this going somewhere?" she asked.

search roll:
Rolling 1d10: 6

trade boost:Sleuth Level 1
      |   #8
invite the wild in


Opeia moves to stand beside the dark and gold lioness, her eyes upon the flotsam and jetsam. Her gaze follows along the path it makes, leading away across the beach. Returning back to its place she lowers her muzzle to sniff at a rock nearest her, its surface as shiny as water. There is the pale smudge of caramel across it's face, a lacklustre reflection of the dragonling that studies it. Slowly the child tilts her gaze back to her crewmate and nudges her shoulder. Let's follow.

search roll:
Rolling 1d10: 9

trade boost: n/a






** Please note that Opeia is fully deaf. She does not hear a thing and thus does not know anyone by name - not even herself. Each character she meets is known and 'named' by her according to their colour, the way they make her feel, the way they have treated her and how they smell.

She is a tactile creature and touch is of the greatest importance in her communicating with others. **

      |   #9
As the peculiar mist so often did, it rolls and billows and parts; revealing a fresh patch of shore, an area once freely walked now so seemingly well guarded. Though, Archesia had not been as attentive as her peers, and it is their voices that draw her attentions, striding to loiter by Teuta and Opeia.

"I feel it more likely reaches to the very end of nowhere and then beyond," the woman reaches down to pluck up a particularly shiny stone, polished and sparkling like nothing she had found before. "The specter taunts us with treasure," the stone is deposited into a pocket of her cheek, something alike a squirrel, "Perhaps of more than one kind?" and so she will entertain it's temptation and seek to wander further onwards.

search roll:
Rolling 1d10: 9

trade boost: Sleuth Lvl 1
art by yumpy —
      |   #10
It swirls and billows, an ever-changing presence around them. By this point, Calhoun has resigned himself to the existence of... whatever this is, deciding to just go along with the strangeness in hopes it will give them an answer eventually. Beneath their paws, a path begins to stretch before them, and he huffs softly in amusement at Archesia's pocketing of a sparkling rock. Under other circumstances, he may have made a similar grab, but the captain has only one intent in his mind these days. He trots through the quiet at the heel of the group, ever alert of the oddities around them and hunting for what he has lost.

search roll:
Rolling 1d10: 8

trade boost: n/a
image by koafox, code by koi
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