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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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July Y13
Summer
Summer is in full swing now, with clear skies, warm nights, and ample sunshine! As such, the deserts begin to grow dry, the shores remain a blissful escape, the north is spared with cooling winds, and humidity continues to rise in the jungle. Rain and storms are long forgotten troubles by now, which is both a virtue and a vice during the heat of the season.

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All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

♞ nobody to love
      |   #1
(This post was last modified: 09-07-2024, 05:15 AM by Dominic. Edited 5 times in total.)
artworkcoding
The jungle was an intimidating place. He'd always come here wary of the creatures that dwelled within, unsure on what might be hiding behind the darkened shadows made easily accessible by the looming canopy. So he moved with caution; gaze focused and alert as those pointed ears danced atop his skull. This place was far harder to study simply at a glance — the intricacies made it nigh impossible. So, he would weave within the foliage and take in what details he could. Noting each little plant and flower, how they could potentially be used for healing purposes. He would study one in particular with yellow fruits, or nuts? Inching closer, he would grab a few and store them away.

Most notably the humidity in the area made it hard to breath, a bit harder than it would be in another area. For a good majority of his childhood he had lived here, hidden away. Close to the Mire, but just far enough away to avoid detection. Sighing, Dominic forces himself out of such nostalgic thoughts and moved to rub himself along the hardened surface of nearby trees — wanting to cover his coat with different, stronger scents, so as to mask his own. A low chuff calls others around, the scent of prey heavy on the air somewhere nearby.


+5 +10 - Collect herbs
+5 +10 - Study the flora of a neutral territory
+5 +10 - Participate in a hunt using the rolled hunt system

2 years | N/A
Prey Information:
Rolling hardprey 1d8: 6
Hippopotamus (hard level | 20 dodges)

Hunter Hit Roll:
Rolling 2d20: 20 + 8

Hunter Luck Roll:
Rolling 5d20: 13 + 20 + 17 + 8 + 18





      |   #2
As the gentle chill of autumn began shifting towards the harshness of winter Rhett was well aware he needed to fill his belly as often as he could before the true darkness came. Shorter days and colder nights he’d started making prey scarcer and the man had yet to find a true, stable homeland. Wandering through the jungle he could not ignore the call that reverberated through the air.

Careful pawsteps brought him closer to @Dominic in near silence. Teal eyes widened in surprise for a moment as they drifted across the other man’s quarry - a hippopotamus, formidable and deadly, but if they could manage it a true prize to be proud of indeed. He let out the softest of sounds as he moved to take a position to strike when the time came - just loud enough to let the other know he was there without alerting the beast they hunted. This was no mere trifle of a task, they would need to wait for others before processing with care.

5y | no perks

Hunting party hits 3/20
Hunter hit roll
Rolling 2d20: 17 + 11

Hunter luck roll
Rolling 5d20: 5 + 20 + 17 + 12 + 6


Ranger (doubled due to Dominic’s perk)
+20 take down hard or extra hard prey (1/2)
+20 pair up with other lions in a random event hunt (1/2)
+10 participate in a hunt using the rolled dice hunting system (1/2)
code by corvus
      |   #3
They never ceased to amaze her.

Yet again, the lions were on the move, gathering once more for another hunt. Nothing bound them together to do this, not the way a wolf pack might have banded together, but only a shared need to chase and the rewards that would be split at the end. Once they were successful, they all would part ways and leave with little trace of their momentary alliance left behind.

And speaking of left behind…

She heard them finally, after trailing them for some time, little chuffs and calls ahead somewhere through the incredibly dense foliage. Carmine strained to pick out their scents through the heady smells of the humid jungle but couldn’t parse them out easily. They were too far away, too far ahead. She was going to miss all the excitement.

On a reckless whim, she sprinted, darting off into the trees and springing over roots and vines. It wasn’t easy by any means—the forest seemed determined to trip her up or slam her into a tree at every turn—but she took it all as a challenge. Right. Right. Left! Up and over. Oh, careful! The mental pep talk followed her as the russet masked wolf tried to maintain her speed while seeking out any of the game trails she could locate, zipping from one to the next and forming her own in between. She didn’t have to worry so much about being found and mistaken for food with the hunting party so far away, but she hoped her zigzagging pattern would help deter anything else from finding her either.


+5 10 Practice speed or strength (1 of 2)
+5 10 Leave a trail of confusing tracks (1 of 2)
+5 10 Scout a neutral territory (1 of 2)


Can’t participate in the hunt but
Hunting Party Total Hits: 6 / 20
      |   #4
Just as before, she put all of her heart into it. Pounding the soft grass below her as she wove through the Jungle's tree, glee on her face as she joined in on what she assumed was a free-for-all. Truly, it was more about being able to participate in a group of lions that weren't set on keeping their distance because of fear.

Rather they were keeping their distance because she was a stranger — because that's what she was ... a stranger! Nobody knew who she was or where she came from or who her father was and that was the best feeling. To be a nobody.

So she raced her heart out alongside the others and kept up their pace, rolling up alongside their rotund prey and getting a few snaps in the air in the intent to push it towards the others. Maybe even attempting a lunge, maybe a swat or two.

Easily keeping herself up to speed and not letting herself get distracted even if she really, really was. These last few days had been the best she had had in months, years even, and she certainly was not going to let that go to waste.

three years | no perks
Hunting Party Total Hits: 6 / 20
Hunter Hit Roll:
Rolling 2d20: 19 + 1

Hunter Luck Roll:
Rolling 5d20: 6 + 1 + 4 + 5 + 17


+10 - Exercise to gain endurance
+10 - Participate in a hunt using the rolled hunt system
REFERENCE BY DRIFTY
      |   #5
Jet felt ready this time. He’d done this once already—successfully—and he was fully prepared to repeat the events of the last hunt. …okay, maybe with better results this time, but he was young! He was learning! This would be the perfect opportunity to prove that he hadn’t just come away from that event with nothing but a tale to tell.

He took a second to prepare, scratching his claws against the slick base of a tree—the moss felt icky soft beneath his pads—and this time he did take a second to ensure they were appropriately prepared. One more scratch on the right paw…there. Ready.

With a flick of his tail, he slinked through the jungle toward the party he heard collecting up ahead, along with the low bellow of their target. Oh boy. This was going to be a challenge. No matter! Jet stuffed his uncertainty and nerves aside as he joined the group without breaking stride, stretching his gait in an effort to catch up to their quarry and push himself to new limits. Oh, how good it felt to run!

Now he just needed not to trip.


+5 10 Exercise to gain strength (1 of 2)
+5 10 Maintain your weapons (1 of 2)
+5 10 Participate in a hunt using the rolled hunt system (1 of 2)


Hunting Party Total Hits: 7 / 20
Hunter Hit Roll:
Rolling 1d20: 1

Hunter Luck Roll:
Rolling 5d20: 5 + 11 + 4 + 10 + 13
      |   #6
Only this and nothing more
quoth the raven "Nevermore"
The jungle is a lively place, even while the rest of the land begins to wilt and wither beneath the cooling gaze of the sun. Almost everywhere the magpie looked amidst this dense tangle of overflowing life, there seemed to be something new and exotic that caught her eye. A cluster of small red fruits is the latest thing to snag her interest, and she takes some time to study this one closely. Though her 'expertise' in these matters are still interested, Kinga has something of a clue that the brightest of certain plants sometimes tended to be a danger sign. Even so, the thought does not keep her from carefully cutting free a few samples of the plant.

How would she ever expand her knowledge if she didn't make the effort to try? There is no reward without risk.

Such a simple truth applies to far more than just the world of herbology it seemed, as the girl is soon startled by the earth-shaking noise of something massive charging through the trees in a great panic. Quickly tucking the cut stems into her pouch, the yearling would dive into the safety of the underbrush, circling around so that she could a better view of the commotion once it exploded into the clearing.

A hippo seemed like an...unusual thing to hunt, though the rotund creatures certainly weren't lacking in meat. Kinga's not sure if she's ever tasted it before or not when she was a child.

But she wouldn't be opposed to sampling it now.

+10 Collect herbs (x2)
+10 Study the flora of a neutral territory (x2)
+10 Participate in a hunt using the rolled hunt system (x2)


Yearling | N/A
Hunting Party Total Hits: 7/20
Hunter Hit Roll:
Rolling 1d20: 17

Hunter Luck Roll:
Rolling 5d20: 16 + 3 + 5 + 10 + 4
code by corvus | image credit
      |   #7
The jungle envelops his body. Lush, vibrant flora wraps its way around his lanky frame; in retort, Cathán merely pushes through them all. Out of all the ecosystems Amaryllis lay home to, the sheer intricacy of the rainforest was one he was most fond of.

Soon approaching a huddling of lions, the boy halts in his pace. One sniff confirmed he was not in pride territory, so further he crept. His eyes peered wearily upon the crowd, yet he soon noticed they were fixated on something more. Of course, Cathán cannot help but to stick his nose where he does not belong, and thus he, too, stares ahead. Ah, a hippo. This was likely a hunt, then.

Softly, the cheetah approaches the sizable group, and chuffs quietly to alert them of his presence. Loud enough for them to hear, but unnoticed entirely by their future meal. Choosing the safest route, he steers to the back of the hippo – away from the thrashing of gigantic jaws. He settles there, awaiting for the signal to begin.

3 | Lvl. 2 Ranger ( + 1 )
Hunting Party Total Hits: 8 / 20
Hunter Hit Roll:
Rolling 3d20: 8 + 20 + 16

Hunter Luck Roll:
Rolling 5d20: 19 + 13 + 6 + 5 + 12


+ 20 - Take down hard or extra hard prey (dice-roll) ( 1 / 2 )
+ 10 - Take part in a successful hunt ( 1 / 2 )
+ 10 - Participate in a hunt using the rolled hunt system ( 1 / 2 )
      |   #8
(This post was last modified: 08-12-2024, 07:47 AM by Moradin. Edited 1 time in total.)
Moradin was desperately searching the jungle for signs of the Mire's prisoners. Hopeful that they'd made an escape and he might pick up a trail. Or would it be better if they did escape that he couldn't find them? As he entered the area he spied from a distance a huge tree, towering over the rest on a rising cliff to the east. Out of so many trees it was odd to see one that stood out like this one did. His path continued and took him up in elevation a bit. Until he reached the very end of a cliff, rocks kicked down the other side. He could see into the Mire from here- his teeth grit together and his chest thundered with rapid beats. She's down there-

He's lost in thought when the sounds of the hunt come crashing towards him. After just about leaping off the edge he quickly turns and begins to chase after the prey and join the hunt... Just in case anyone asked him what he was doing around here snooping like this.

+10 20 - Explore a territory and find something useful in it (Cliff with mostly clear sight into Ecrosia) (Dom double XP)
+10 20 - Find a notable landmark in a territory (Tall tree)(Dom double XP)
+5 10 - Participate in a hunt using the rolled hunt system (Dom double XP)

5 years | N/A
Hunter Hits: 11/20
Hunter Hit Roll:
Rolling 2d20: 8 + 19

Hunter Luck Roll:
Rolling 5d20: 17 + 15 + 6 + 8 + 11
code by corvus | art by max

YELLOW PVP: please ask before initiating deadly fights
Hard Stop Topics: SA (implied or action), Egregious acts toward a cub (violence), Incest
Low detail or abstract gore descriptions preferred

Please contact me OOC if you want to bring TW topics into our threads
      |   #9
Vedette joins the group after carefully moving to rub her body along various plants and trees - wanting to mask her scent. She was still not too keen on having others notice any sort of pride scent on her - though it had been some time since she'd last been home.

Her large form lays low, watching the group surround a hippo - a daring, dangerous quarry. Brows knit together, however, as her mind feels compelled to assist in the challenge.

As the prey and the group come closer to her, Vedette lowers her body, sneaking into the brush to keep herself hidden until the very last second; wanting to ambush the target as best she could. With a snarl, she leaps from the darkness toward the hippo, teeth snapping for it's blubbery body in any place she could manage to hit.


+5 +10 - Practice covering your scent
+5 +10 - Practice speed or stealth
+5 +10 - Participate in a hunt using the rolled hunt system

2 years | N/A
Hunting Party Total Hits: 12/20
Hunter Hit Roll:
Rolling 2d20: 10 + 3

Hunter Luck Roll:
Rolling 5d20: 9 + 19 + 8 + 6 + 16
      |   #10
Matt sat at the base of a large tree, head bowed and eye closed. He wasn’t expecting to see this particular tree in its current state before him as the last time he’d laid eyes on it, it seemed so healthy. Now, leaves littered the floor around him and its bark was peeling away in large, brittle pieces. It saddened him to see how far it had fallen from its once brilliance and, though he knew it was too far gone, he still wished to pray for the jungle as a whole, so that no more would succumb to the same fate.

He had draped a few clumps of plants from its lowest branches in offering to the Loa that could do the most for the jungle: Loco. He pleaded with Loco to cease the blight upon the tree and bring thriving life to the others. It was in the midst of his hurried whispers that the call rang out, shortly followed by the chaos of a hunt.

He answered it, hoping to use the time as a distraction and to release some of his frustrations upon the unsuspecting hippo. He caught up quickly and joined the fray without hesitation.



6 | none
Hunting Party Total Hits: 13/20

Hunter Hit Roll:
Rolling 2d20: 13 + 7

Hunter Luck Roll:
Rolling 7d20: 14 + 8 + 2 + 15 + 9 + 17 + 11




[cleric tasks]
+5 Cleanse an area of bad omens x2
+5 Meditate or pray on your own or with someone else x2
+5 Participate in a hunt using the rolled hunt system x2
art by muuland, cody by lars
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