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No fights in progress
No fights in progress
No fights in progress
No fights in progress
No fights in progress
@Prometheus Wounded Roll: 5
Profiles will be adjusted to reflect the wounded rolls, which, if received, reduce the character’s hits and dodges by -1 for an standardized amount of time. Any wounded rolls received from this fight are considered healed as of 6/6/22, and are logged in the wounded log. Once healed, post in Trade & Dice Updates to have your dice returned to normal.
@Hazel Wounded Roll: 2
Profiles will be adjusted to reflect the wounded rolls, which, if received, reduce the character’s hits and dodges by -1 for an standardized amount of time. Any wounded rolls received from this fight are considered healed as of 6/20/22, and are logged in the wounded log. Once healed, post in Trade & Dice Updates to have your dice returned to normal.
Because he’s seen that look before, on Erna’s face.
Finn is bigger and stronger, and Emrik doesn’t know how to fight back against his own brother. He doesn’t know how to run, because running is weak. Flight and fight kick in at the same time, making the grey boy freeze as his brother’s forelimbs wrap around him and shove him into the ground on his side, into the mud - mud that gets in his nose and mouth and eyes and for a horrifying instant Emrik can’t breathe. And in that instant, he wakes up.
Emrik begins to thrash, squirming against Finnulf’s grip and flailing his limbs, not even realising his claws are out and grasping, grabbing, doing anything they can to find something to pull him up and break him free from the heavy weight of his brother.
For Dominance
Round I / III
Hits:
Dodges:
Luck:
Kazimir Hits: 2+2+3+3+3+2 Luck = 15
Kazimir Dodges: 0+2+2+2+1 = 7
Ilarion Hits: 4+5+3+4+1+2 Luck = 19
Ilarion Dodges: 2+2+0+1+1 = 6
Ilarion Successful Hits: 12
@Ilarion Wounded Roll: 3
Profiles will be adjusted to reflect the wounded rolls, which, if received, reduce the character’s hits and dodges by -1 for an standardized amount of time. Any wounded rolls received from this fight are considered healed as of 6/6/22, and are logged in the wounded log. Once healed, post in Trade & Dice Updates to have your dice returned to normal.
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For just a split second Finn’s weight leaves him and Emrik’s head breaks free of the muddy water and he tries to suck a breath of air into his lungs and -
Finn slams back down into him, and he goes under, and inhales a lungful of mud and water instead.
Emrik screams inside his own head, his body convulsing in a futile attempt to heave the water back up, fighting him as he attempts to control himself and get out from under his brother, from the water. His back legs kick out, pathetically attempting to dislodge the much bigger Sigrun, all of his strength and remaining fight put into the action.
For Survival Dominance
Round II / III
Hits:
Dodges:
Luck:
His prey was not quick enough - did not get enough traction in the muddy ground in order to worm himself away and Harrow's jaws found their mark. It was almost too easy - the yearling yielded and responded so feebly that it would take almost nothing for him to clamp his jaws just a little tighter, to suffocate him, to watch the life bleed from his pink eyes. The strangled call for his mother prompted a fierce snarl from the back of Harrow's throat - nobody would be coming to save him, especially not useless mothers. With a savage shake of his head, Harrow attempted to rag the boy around, to subdue him and ensure that he remained silent. Perhaps he would not kill him, but the urge was strong in him to keep shaking until the breath left the boy completely. Harrow vs. @Scipio Major Maim (TBD) Round 4 / 5 Hits: Rolling 7d20: 1 + 4 + 17 + 13 + 20 + 2 + 16 Dodges: Rolling 4d20: 7 + 8 + 9 + 13 Luck: Rolling 5d20: 10 + 17 + 14 + 20 + 3 |
art by brii | table by cush |
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She felt pushback on her left shoulderblade, the reverberation of momentum creating a little bruising on its own but mainly making her blooded wounds resound. The slashes on the bulk of that shoulder deepened as the younger enemy pulled his tense jaws away. Blood simpered from her maroon pelt like darker water but on her white toes it showed its crimson truth. She was still too clueless and pained to move her left front limb, even if she had been able to see what was coming. The push and skewer of claws onto the top of her left wrist hit her like a flash of betrayal, like bright white red. Her toes twisted in the mud, taking cuts in the tender skin between them and straining the muscles of the wrist. Her tail briefly stilled, frozen in pain. The rest of her was enraged and wroth, fury not stilling, muscle rippling across her shoulders and haunches. Fangs, whet and angry, attempted to wrest again into the skin of the left neck with the aim to bear weight downward. Where she'd found weakness once, she would try again and again. Ask the butt of that one rhino.
+5 Complete a spar or fight
+10 Participate in a raid or war (actively fighting, healing, or helping others)
Minor maim (tbd)
2/5
Hits:
Dodges:
Luck:
Please do not seek permission or give notice before attacking this character, but do tag after!
avatar by YUMPY