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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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July Y13
Summer
Summer is in full swing now, with clear skies, warm nights, and ample sunshine! As such, the deserts begin to grow dry, the shores remain a blissful escape, the north is spared with cooling winds, and humidity continues to rise in the jungle. Rain and storms are long forgotten troubles by now, which is both a virtue and a vice during the heat of the season.

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All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

roll of the dice
      |   #1
It seems almost ridiculous to imagine that any leaf-chewing beast would bother to come a place like this, vast plains filled with little more than red dust and crumbling rocks. But a good huntress trusts her nose, and Viveka counts herself among no other than the best. If her prey truly desires to make the badlands its grave, then she will not bother to stand in its way.

Her claws rasp against packed earth and eroding stone, imperfections chipping away from their gleaming points as the she-wolf lopes impatiently across wide, empty space in pursuit of her quarry's scent, her muscles working up to a steady warmth where they flexed beneath her dark hide.

Alas, her approach is far from the stealthiest she's ever made, but it wasn't like they were that many places around here to hide anyway.

So a test of endurance it is, then.



+10 Exercise to gain strength (x2)
+10 Maintain your weapons (care for teeth) (x2)
+10 Participate in a hunt using the rolled hunt system (x2)



5 Yrs. | Submaster Ranger (+1 Hit, -1 Prey Dodge, Counts as 2 Lions)
Prey Information:
Rolling hardprey 1d8: 3
Hippopotamus Calf (hard level | 20 dodges)

Hunter Hit Roll:
Rolling 5d20: 16 + 3 + 1 + 4 + 9

Hunter Luck Roll:
Rolling 5d20: 13 + 20 + 7 + 8 + 1
code x lineart
      |   #2
+5 Collect herbs
+5 Dry or prepare herbs for use

She was starting to marvel at how every time she went out to gather herbs she wound up in the middle of a hunt in progress. Not that she blamed everyone for wanting to get one last good hunt in before ice and snow covered everything and made it more difficult. So she looked up from the herbs she'd been carefully collecting and laying out on a nearby rock to catch the distant rays of the sun. It was going to take longer for them to dry in the frigid air, she knew, so she did have the time to spare at least. She just hoped no one would steal what she had gathered while she left to join the hunt.

Heloise made her way over to the woman, preparing to join and hoping that others would come as well because otherwise they were going to have a hell of a time.

10 years | +1 hit from Viveka

Hunting Party Total Hits: 2
Hunter Hit Roll:
Rolling 3d20: 2 + 11 + 12

Hunter Luck Roll:
Rolling 6d20: 16 + 6 + 14 + 4 + 7 + 9
      |   #3
The chill in the air seems to stifle the dry heat of the badlands - if only slightly. But it is enough to get Sabre out in the desert areas and to use the area around him for training. A quick jog is his pace as he goes back and forth between a red rock and a dying shrub, every now and then sprinting to one before turning around and jogging back to the other. While he is doing one of his turns his ears catch sound of another calling for any nearby to join them in a hunt, something he was happy to help in if it meant he was going to have a full belly once it was all said and done.

He begins to move in the direction the call had come from and not long would he find two lionesses. He gives them each a nod of greeting before his attention settles upon the hippo. "It'll take a couple more of us to bring this thing down," he comments in a low tone, ear flicking as his body crouches. Even with his colossal size Sabre knew they would need more bodies to help take the thing down.


5 yr. | no trade perks
Hunting Party Total Hits: 4/20
Hunter Hit Roll:
Rolling 2d20: 3 + 11

Hunter Luck Roll:
Rolling 5d20: 16 + 2 + 20 + 5 + 8



(1/2) +10 Exercise to gain endurance (double xp event)
(1/2) +10 Participate in a hunt using the rolled hunt system (double xp event)
(1/2) +20 Practice the skills of another trade (Ranger: Take down hard or extra hard prey) (double xp event)
ART BY LARS, CODE BY DEE

      |   #4
It's a bit nippy today, isn't it? Even the arid dullness of the sun-scorched lands does not seem quite as overbearing as the stormy Sigrun would have expected. Alas, the ability to frolic about the wastes without suddenly keeling over from heatstroke does not make the emptiness any less boring. Jóhanna may well have turned herself right back around before too long, had the call for a hunt not managed to spice things up. She's had too few chances to get her paws dirty with the blood of worthwhile prey.

A quick but thorough roll in the dust and dirt seems to be enough to conceal the scent of salt and sea from her brindled pelt, masking it beneath the dry fragrance of the desert itself. It doesn't change the fact that her steel coloring sticks out a bit amidst the reds and browns that surrounded her, but Jóhanna finds that her delicate skulking through the shadows cast by the scattered rock formations allows her to approach the gathering hunting party quietly enough. "Ask and you shall receive." She purrs with cheeky confidence as she settled herself in @Sabre's shadow, mismatched gaze turning to properly inspect their prey.

If anything here truly stuck out like a sore thumb, it would be the hippo that was waddling through a desert.



+10 Practice speed or stealth (x2)
+10 Practice covering your scent (x2)
+10 Participate in a hunt using the rolled hunt system(x2)



1 Yr. | N/A
Hunting Party Total Hits: 6/19
Hunter Hit Roll:
Rolling 1d20: 1

Hunter Luck Roll:
Rolling 5d20: 8 + 4 + 15 + 7 + 12
artcode
      |   #5
(This post was last modified: 04-29-2024, 06:53 PM by Draugr.)
AND WHAT DO WE SAY TO THE GOD OF DEATH?
not today
Draugr expected to find very little action in the surrounding desert. He ambled slowly, taking in all that he could in these new lands. Even for winter, it was still dreadfully hot in the daytime here, and he cursed himself for wandering out beneath the sun with his thick and dark coat. There were very few plants he could rub on for scent - unless, of course, he wanted to come out of it looking like a porcupine. Even his thick coat would not save him from the cacti's painful embrace. He found a few dry-looking plants and tried to rub on them, finding that he just rubbed all of their leaves off and came away not... smelling too much different.

The distant sound of an inviting chuff made his pause in his step, however, and he switched his meandering to trotting toward the summoner. When he'd arrive, he'd find a small party gathered around a plump hippo calf in the distance. Hm, he rasped beneath his breath as he approached, stopping just short of the gathering. "We could chase it until it's lethargic and then let the big guy," Draugr strategized, nodding to @Sabre , "take it down." Draugr was another "big guy", but with how much she preferred to slink in the shadows, he often forgot he was supposed to be one of the big, strong ones, too.

He lingered for but a moment, listening for other strategies or suggestions before he'd move towards their target. With the sun beaming down upon them, there was nowhere for him to hide, but he stalked after their prey anyway.


1 year | no trade perks
Hunting Party Total Hits: 6/20
Hunter Hit Roll:
Rolling 1d20: 12

Hunter Luck Roll:
Rolling 5d20: 11 + 13 + 2 + 16 + 5



possible double xp
cleric
+10 Participate in a rolled hunt

assassin
+10 Practice speed or stealth
+10 Practice covering your scent

table by ryuu

      |   #6
With another hunt popping up within the badlands as he was exercising around the bend, Chaeton curved his own pathway in an effort to assist these lions in their endeavour. There was the briefest slow down as he waited for some cue that he wasn't encroaching before he moved with fervour into the masses. Chaeton once again taking up his full speed and full strength, relying on all his exercises both prior to it and now as his muscles did their work. Exercising his body and later he could take note of what muscles were the most under developed so that he would know how to move forward. Today, though, he was focused on getting his body to its limits and securing a meal for those that were attempting to do so now by chasing this prey and easing its strength from its body so that it might take its last breath.

five years | no perk
Hunting Party Total Hits: 7 / 19
Hunter Hit Roll:
Rolling 2d20: 1 + 10

Hunter Luck Roll:
Rolling 5d20: 19 + 5 + 18 + 9 + 10


+10 - Exercise to gain endurance
+10 - Participate in a hunt using the rolled hunt system
ARTCODE
      |   #7
(This post was last modified: 03-21-2024, 02:44 PM by Daneri.)
As usual she was delighted to stumble across a group of levels having their energy ripped out of their legs just for the chance at having a little snack. To Dani this was merely about the fun and excitement of getting together and showing her face to some not-so Lorien lions. Quick to scan the lions and get a feel for them upon her own first judgment before launching herself into the mess of legs and sand that was brought up upon their running. Daneri kicking a bit up herself as she swung herself consequentially toward the beast and trying to lay out some claw work on their prey in the attempt to at least make a singular hit to make the prey all the weaker.

two years | pathfinder level 2
Hunting Party Total Hits: 9 / 19
Hunter Hit Roll:
Rolling 3d20: 5 + 18 + 14

Hunter Luck Roll:
Rolling 5d20: 5 + 9 + 14 + 17 + 15


+10 - Take part in a successful hunt
+10 - Participate in a hunt using the rolled hunt system

ART BY YUMPY, CODE BY CALA
      |   #8
He didn't usually come out this way, but he had this time and he could see in the distance what seemed to be a hunt going on. While he wasn't typically one for such a thing when it wasn't being run by someone within the pride, because he didn't like putting in that much effort, he also knew the weather wasn't helping their chances of finding prey and that everyone was burning more energy to stay warm. So they needed the extra food, to say the least.

Angelo told himself to suck it up and made himself join in the fray, determined to bring their quarry down and take the extra back to the pride. He wasn't sure if he'd have to argue with anyone present about it, but hopefully if anyone thought about getting aggressive they'd take a look at his size and think twice.

{ 7 years | N/A }

Hunting Party Total Hits: 11
Hunter Hit Roll:
Rolling 2d20: 13 + 17

Hunter Luck Roll:
Rolling 5d20: 19 + 4 + 9 + 3 + 10
      |   #9

Eh. He wasn't exactly excited about this, but he also had Jeb and Santi on his case to 'Do more work, Silas.' Well, here he was, doing work. And what were they doing? Who knows? Probably nothin' while I'm out here, workin' my tail off.

With a huff, he continued through the land in which he'd been told to scout, though there wasn't much to actually scout that he could see. It was quite... barren. He was about to turn and make his way back, slowly so they would think he actually took his time in the area, when he heard some commotion behind him. He turned to see a hippo calf barreling straight towards him, followed by a large group of lions, intent on bringing the thing down.

"What we got here?" This was perfect—the hippo looked close to its last breath, so he could hop in here at the end, give minimal effort, and then take some meat back to the others to show them that he did do something. More than they can say, I bet.



2 | no perks
Hunting Party Total Hits: 14/19

Hunter Hit Roll:
Rolling 2d20: 19 + 18

Hunter Luck Roll:
Rolling 5d20: 10 + 4 + 16 + 5 + 7




double exp
outlaw
+5 Scout a neutral territory x2
+5 Participate in a hunt using the rolled hunt system x2
+5 Complete a hunt in neutral territory using the hunt system x2
code by scorpixia♡︎
      |   #10
An ear flickers as a feminine voice is heard, giving the yearling (@Jóhanna) a sideways glance and a grateful not. Another yearling comes, then (@Draugr), this one seemingly growing to be on the larger scale just like Sabre himself. He watches them with a curious gaze, listening to his suggestion and giving a nonchalant shrug whenever he is mentioned to take down their prey. "As long as I get to eat I don't care what position I'm in."

Sabre wastes little time once there was enough lions to begin the hunt. He pushes off of powerful hindlegs and heads straight toward the hippopotamus calf, clinching the distance between he and it with powerful strides. Once close enough he attempts to slash a paw with unsheathed claws at a limb, trying to injure it enough to make to topple over and allow for himself to give the killing blow.


5 yr. | no trade perks
Hunting Party Total Hits: 16/20
Hunter Hit Roll:
Rolling 2d20: 7 + 5

Hunter Luck Roll:
Rolling 5d20: 1 + 19 + 5 + 6 + 16



(1/2) +10 Exercise to gain endurance (double xp event)
(2/2) +10 Participate in a hunt using the rolled hunt system (double xp event)
(2/2) +20 Practice the skills of another trade (Ranger: Take down hard or extra hard prey) (double xp event)
ART BY LARS, CODE BY DEE

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