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October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

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Summer is in full swing now, with clear skies, warm nights, and ample sunshine! As such, the deserts begin to grow dry, the shores remain a blissful escape, the north is spared with cooling winds, and humidity continues to rise in the jungle. Rain and storms are long forgotten troubles by now, which is both a virtue and a vice during the heat of the season.

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Perception Check
      |   #1
She truly was committed to the challenge of climbing the mountain only when it was at its coldest didn't she? And why shouldn't she be? It hadn't killed her yet, and she has already survived far more than she'd expected to. No point in being 'cautious' now.

So Myra pays little mind to the snow that decorates the mountain's distant peak, pale paws moving swiftly over frost-touched stone as she pursued the scent of prey swirling in the icy wind. She lets a series of low chuffs ring out across the ragged cliffs, a call to any other like-minded individuals who held no fear of the risks that came with earning a substantial meal.

After all that has changed within Amaryllis in recent weeks, the huntress needs the familiarity of sinking her claws into this.



9 Yrs. | Master Ranger (+1 to Hunt Rolls, -1 Prey Dodge, Grants everyone +1 to Hit, Counts as 2 Lions)
Prey Information:
Rolling hardprey 1d8: 2
Giraffe Calf (hard level | 20 dodges)

Hunter Hit Roll:
Rolling 5d20: 1 + 3 + 11 + 13 + 18

Hunter Luck Roll:
Rolling 5d20: 14 + 11 + 6 + 2 + 16
image by rabbit, code by anyu
      |   #2
+10 - participate in a rolled hunt
+10 - exercise to gain strength

he's on the way to visit his barely-friend, skin prickling with the cold despite the mane and thicker winter coat that's begun to grow in with the icier months on the horizon. with the thick layer of snow coating the ground at the top of the mountains, he takes this moment to practice his high steps. bringing his legs up so high makes the muscles of his thighs burn, sure to prompt the muscles there into growing larger and stronger. karsa continues the exercises, making his way across the mountains and simultaneously keeping his paws from getting too cold. even the rest of his body is kept nice and warm due to the increased activity level.

however, all that work is quick to make the yearling hungry. as an adolescent, his body seemed to need an exorbitant amount of food to keep going at top performance so he supposes it's lucky that there's a stray giraffe calf all the way out here. it seems he's not the only one thinking this, because a series of chuffs rings out not long after karsa discovers the animal. he sets off after it, back thighs burning even more as the boy propels through the snow just like before to close the distance on the animal and bring it down.

{ 1 yr. | Sub-Master Pathfinder (+1 Hit) }
Hunter Hit Roll:
Rolling 2d20: 18 + 5

Hunter Luck Roll:
Rolling 5d20: 12 + 16 + 7 + 8 + 5
      |   #3
Giraffe's seemed to be sticking around a lot with the incoming winter and Daneri was fully envisioning them simply wandering the edges of the Peak. It wasn't as though they were going to be very comfortable on the higher ledges and were certainly selling themselves off to the beasts at a very low cost. Dan manages to weave into the growing crowd of hunters and aims a smile at the two that she sees — a boy, she sees, but too young to feel comfortable flirting with — before letting her distractions fall to the wayside and her focus to be put upon their hunt. No use tinkering with distractions when she should have her mind elsewhere.

two years | pathfinder level 2
Hunting Party Total Hits: 4 / 19
Hunter Hit Roll:
Rolling 4d20: 1 + 16 + 8 + 7

Hunter Luck Roll:
Rolling 5d20: 15 + 5 + 16 + 14 + 9


+10 - Take part in a successful hunt
+10 - Participate in a hunt using the rolled hunt system

ART BY YUMPY, CODE BY CALA
      |   #4
+5 Collect herbs

Once again she'd been collecting herbs when she heard a commotion begin nearby. It was tempting to keep gathering the buchu she'd been working on, especially since there were likely going to be many colds from the winter, especially on the coast, but she also wanted to get more food for the pride.

She tucked the buchu she'd gathered underneath one of the plants, hoping she'd be able to find it again when she came back, and made her way over to the hunting party. Yet another giraffe calf, she noted. All right, so be it. Why one had wanted to come up here she had no idea, but it had clearly picked a poor time to do so. She just hoped a few more would come along to make sure they succeeded, and that no one fell of a cliff in the process.

10 years | +1 from Myra

Hunting Party Total Hits: 5/19
Hunter Hit Roll:
Rolling 3d20: 6 + 1 + 18

Hunter Luck Roll:
Rolling 6d20: 15 + 19 + 1 + 5 + 16 + 8
      |   #5
Matti had been hunting more than usual lately, but it was quite enjoyable to see new faces and then get to eat well after. He'd made his way back to the lone mountain south of the Brook and, at the sound of the chuffs, made his way further up, anticipation of food greater than his hate for the snow.

He noticed the calf's prints first; as he came up on them he saw how they went one direction at first, only to quickly turn and head in another. The jumbled mess of lions' prints were quickly spotted after and that was the trail Matti followed. He gained on them quickly and made an attempt to swipe at the calf's legs, hoping to trip it up.



5 | no perks
Hunting Party Total Hits: 7/19

Hunter Hit Roll:
Rolling 3d20: 12 + 10 + 8

Hunter Luck Roll:
Rolling 6d20: 12 + 3 + 16 + 19 + 17 + 7




ranger exp
+10 Join another Ranger’s group hunt x2
+10 Take down hard or extra hard prey (dice-roll) x2
+5 Study and track footprints x2
art by muuland, cody by lars
      |   #6
Scouting feels like all she does, these days. Hounding every edge of every peak, skirting the frozen wastelands that they had called home from the beginning. All roads lead back to the Frostsong, to where she knows their hearts all lay, tangled up in the prisonous paradise. None-the-less, Sheol knows it is worthwhile to know where everything else is. To know the lands themselves.

After so many years spent in Amaryllis, she'd managed to see so little.
And to stumble upon a chase, at the same time?

She's never one to shy from a hunt, when the opportunity presents itself. If they gave her nothing else, the Bjorn gave her hunger. She can feel the blood lust pounding in the back of her skull as the others issue a call to arms. @Karsa is already in pursuit and the soft-pawed woman falls into line, pacing herself behind him to join the running army.

The giraffe calf lopes ahead of them, surely blind with terror. Some part of her almost aches for the creature - but this is the way of surviving. So she pushes down the feelings and leaps up, aiming to sink her fangs into the beast's side and hang on, paws uselessly trying to grip with nothing ( oh, just another moment she longs for claws ).

5 | no perks
Hunting Party Total Hits: 9/19

Hunter Hit Roll:
Rolling 3d20: 12 + 10 + 19

Hunter Luck Roll:
Rolling 6d20: 19 + 20 + 9 + 6 + 18 + 7
art by riot + code by spu
      |   #7
(This post was last modified: 03-12-2024, 12:41 PM by Sabre.)

He was looking for something different when it came to exercising. Jogging on flat land was good and all but Sabre was looking for more of a challenge, and what else than a climb would give him that? He had begun his jog at the very base of the peaks, working his way through well worn trails. Every now and again he would stop to take a break, but working on his endurance he made sure that he kept his breaks brief. He's climbing upward once more when he hears a call, one that he is used to hearing - one of a hunt. It causes for his steps to quicken and his direction is now redirected to where the commotion was coming from.

Just to see another giraffe calf.

Were their mothers so neglectful that the calves just wandered right off? He cared very little, though, because the wandering calf meant a chance at a full belly. Sabre clears the distance between he and a couple of other lions that had seemingly joined in, using his sheer size in efforts to keep the calf from escaping.


5 yr. | no trade perks (+1 hit from Myra)
Hunting Party Total Hits:14/20 19
Hunter Hit Roll:
Rolling 3d20: 15 + 3 + 8

Hunter Luck Roll:
Rolling 5d20: 10 + 7 + 5 + 6 + 11



(1/2) +10 Exercise to gain endurance (double xp event)
(1/2) +10 Participate in a hunt using the rolled hunt system (double xp event)
(1/2) +20 Practice the skills of another trade (Ranger: Take down hard or extra hard prey) (double xp event)
background — art by drifty — code

      |   #8
This was quite a different terrain than what Smaug usually traveled in. He enjoyed the muck and mire, the swamplands filled with alligators and crocodiles. They were what was familiar to him, but that didn't mean it didn't hurt to expand and see what else was out there. Ember gaze take in his surroundings as he travels along a well worn trail, taking note of certain things while he was scouting - like how there was an overhanging ledge and a cave of sorts it hung over. He assumed that would be a good spot to use if he were ever up here and got caught in some type of storm, whether it be rain or snow.

As he continues on he catches scent of several lions, ears twitching as they catch sounds in the near distance. His pace quickens so that he clears distance faster, and soon he spots a giraffe calf trying to escape hungry mouths. A smirk curls his lips and the dragon springs int action, using his brute strength in an attempt to shoulder check the calf and cause it to stumble.


5 yr. | no trade perks (+1 hit from Myra)
Hunting Party Total Hits: 15/20 19
Hunter Hit Roll:
Rolling 3d20: 16 + 17 + 15

Hunter Luck Roll:
Rolling 5d20: 14 + 6 + 5 + 17 + 9


(1/2) +10 Complete a hunt in neutral territory using the hunt system (double xp event)
(1/2) +10 Scout a neutral territory (double xp event)
(1/2) +10 Participate in a hunt using the rolled hunt system (double xp event)
ART BY EIGHTYSICHS, CODE BY DEE, MODIFIED BY GUNNER
      |   #9
(This post was last modified: 03-13-2024, 03:22 PM by Chaeton.)
With a low exasperated sigh, he was growing bored of the patrol that he had set out to finish this morning. Chaeton could already tell that someone had been around not too long ago doing the exact same thing but in the very least they were unintentionally working opposite shifts so that it was never vacant. Pushing along the borders and having an easy stretch, he allowed his gaze to sweep across the land from where he had come from and what was in front of him. Not a single soul in sight and no one had left very recently either so he decided to venture outwards. Chuffing to let someone know that he was leaving his position, even if only temporarily.

Though as he headed out westward he caught the tail end of a call for a hunt and let his legs start hitting the ground. Immediately running and pushing himself to his limits, his heart pumping blood and his legs pumping air as fast as they could to keep him from toppling over. Easily keeping up with the crowd as he settled in quickly to find a place where he might be able to deliver a hit or two to the beast that they had discovered.

five years | no trade perks
Hunting Party Total Hits: 18 / 19
Hunter Hit Roll:
Rolling 3d20: 11 + 15 + 18

Hunter Luck Roll:
Rolling 5d20: 13 + 9 + 3 + 11 + 4


+10 - Patrol your borders
+10 - Exercise to gain endurance
+10 - Participate in a hunt using the rolled hunt system
ARTCODE
      |   #10
Daedric is observing as he is too young to participate

The young cub could not hope to keep pace with these adult lions in their hunt, nor would it be wise for him to venture too close for fear of being stepped upon, be it by the hunters or the hunted.

Even if he could not participate, he could observe the goings on from his lofty perch. Freyr was a familiar territory to him, being as he often visited with his father here, even with the Crows being temporarily dispersed.

As the group gathered, he would quickly move to join their ranks at some distance. As he approached, the boy would brush along some shrubbery and grass, wishing to disguise his scent from the creature they stalked. He would observe the footprints it left behind, deciding it must be a hard hooved creature, a rather heavy one too.

RANGER EXP
+10 x2 Join another Ranger’s group hunt
+5 x2 Study and track footprints
+5 x2 Practice concealing your scent
code: Saph || ART: Moogle
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