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IC News

December 13, 2024 After winning the challenge for Wolfbron Bluffs and becoming the fourth Dieudonné to hold the crown, Lazare releases all the members and ends the longest standing pride's reign over the island. After seven years of the Bluffs being held by the same family, it now sits empty, waiting for the next chapter of it's leadership.

December 6, 2024 Death came to a witch hunter after she called for the death of Karsa, with Kvare answering it causing Miaran to fall. Lazare Dieudonné challenges Louve Dieudonné for Wolfbron Bluffs. Snow seems to be falling in the middle of the summer as strange animals show up and offer a tempting meal for those brave enough to jump in.

November 8, 2024 Scorpius has gone missing and in his place Zaahir steps up to take the throne of Andal Oasis. How this change of leadership will shake things up in the lands, only time will tell.

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

December 20, 2024 Our Winter Break has started. Our Advent is still on going. Our site will be closed from Dec 26th - Jan 2nd for updates.

December 1, 2024 Our Winter Events have started!! Please read more here

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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The summer season has finally reached its peak. The sunshine is plentiful, the days are long and the air is hot and humid - but the evenings do not seem to provide the same relief that they once had, and remain somewhat stuffy. Thunderstorms have also began appearing more frequently, particularly in the rainforest and eastern region, though the rain is welcomed after a relatively dry season thus far.

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All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

Site Update (01/25/2024)
  Quote     |   #1
(This post was last modified: 01-25-2024, 10:21 AM by Squid.)
2024 Is Here!

Wow! Another year of Amaryllis is behind us, so happy third birthday to the site! This community has grown in so many ways, and while 2023 certainly had its ups and downs, we are extremely proud of everyone’s ability to come together and focus on the thing that we’re all here to do: have fun and write. Shoutout to all of you reading this for making this place what it is!

Together, let’s all look towards some 2024 community resolutions – let this year be a year of growth, kindness, respect, and fun. We are hopeful that our members will be able to embody the following things this year:

  • Reach out to new members and make new friends! You never know where a new friend or kindred spirit may be hiding;
  • Let go of the past. We know there is a lot of history here and amongst the rpg community, but be open-minded and willing to embrace good, healthy change – for yourself and others. Do what you need to do to let go of grudges and forgive others where you can.
  • Be open to trusting others – this goes for trusting the intentions of other members and staff alike. We are all human and just doing our best, and it’s something we should all be aware of. Reach out and fix issues, address concerns, and be willing to engage in open, productive communication habits.
  • Encourage and uplift others. This is the year for self-care and positivity! Let’s make it one of the best yet by practicing supportive habits, kindness, and generosity where we can.
  • Laugh. Write. Smile. Enjoy. Touch some grass! Find balance. Acknowledge the balance and boundaries of others.

Quick-FIre Updates and Reminders

  • Proper Art Credits: We are asking that all members do their very best to put proper credits in tables and profiles at all times. We know that sometimes you may not remember who did what, but please always try and give credit, even if you did it yourself! If you’re not sure where you got the coding from, ask. The Staff team will be on the lookout for this and may reach out if we notice that credits are lacking.

  • Suggestions: Suggestions are a helpful element for both members and Sr Staff. We offer the ability to give suggestions because the creative minds of the members will often bring some amazing ideas that help the site as a whole and improve our mechanics. However, it is also important to remember that they are a lot of work for Sr Staff and they require a large amount of bandwidth to review, discuss, decide on, and then sometimes implement. We are also aware (and are sure you are too) that we have a backlog at the moment – the Sr Staff team has really struggled with this, and feel as though we are constantly playing “catch-up”, so to speak. Due to this backlog, suggestions will be closed until April. Between now and then, the Sr. Staff team will be working to clear out ALL of the pending suggestions so that we can start fresh and revisit our suggestions system with an empty plate.

  • Pride Laws: Pride laws are important ICly and all members should consult them via the pride page when joining a pride or entering a pride’s territory. While they are enforceable IC (within the rules of the site and PVP system), Sr.Staff does not enforce pride laws OOC. Unless a site rule has also been broken, pride laws are not related to the Staff team.

  • Account Names: Like in real life, there are often names that are similar to one another. If an account name is taken, we encourage members to use alternative spellings, add accents, etc., so that they can still use the name(s) that they like or want for their character. Please keep this in mind and be understanding when others create characters with similar names - this is within the site rules and we do not want to see members being made to feel guilty over this.

  • Removal of Trade Change Cooldown: From this point forward, you are able to change your characters trades as often as you’d like with no cooldown. If your character is currently on a cooldown for this, you can consider it wiped/gone. This also means that these changes will no longer be tracked by Staff – however, please remember that changing your trades will result in your exp being set back to 0, unless you have a gifted trade change pass.

  • Cooldowns for death matches have been extended to 4 weeks.

  • Absences (in maintenance) will now be submitted via the form. Posts will only be deleted from the thread once a member’s absence has ended.

OOC-IC and IC-OOC Issues

Staff are aware that the lines between IC and OOC can oftentimes be blurry and hard to understand. However, given that we are all adults here, there is a stronger need to remember to try and keep OOC emotions separate from things that go on IC, and vice-versa. While you are valid in getting upset by things that may happen, also remember that this is a game, and that things out of your control are often a part of games. Getting overly upset or lashing out because of IC things is not okay and Sr Staff will begin intervening more if these issues persist.

Information that is learned OOC also needs to be kept OOC. The best rule is to stick to things that are learned IC by your characters. Do not assume anything about another person’s character unless you’ve asked them if you can do so and they’ve agreed. Speaking with other roleplayers is the best way to know what someone is comfortable with being known about their character versus what they’re not comfortable with.

Changes to Fatigue Dice

Based on feedback from members and watching the fatigue system in use over time, we have the following modification to the fatigue system and fatigue dice:

  • Fatigue dice only apply to a fight that reaches round 2.
  • Forfeiting, defaulting, or escaping a fight in the first round negates fatigue dice for both parties.
  • The winner will still be able to take part in another fight in the thread, the loser will not be able to.

Escaping a Pride and Escaping Fights/Thefts

Please note that the following changes only apply to threads started after this announcement. Previous threads are not grandfathered in.

Stopping a Pride Escape: Any marked pride member can attempt to stop another character from escaping their pride. They must have the proper user-group in order to do this, and a pending joining thread is not enough. This means that a rank is no longer needed in order to try and prevent pride escapes.

Hiding While Trying to Escape: Attempting to escape a fight will nullify your character’s ability to hide within a thread, including the use of any hiding trade perks. For example: if your character is hidden in a thread and there is a subsequent theft challenge for them, attempting to escape the fight will void their hidden status.


Pride Challenge Changes and Leadership Requirements Reminders


Challenging for a Pride: The minimum post count needed to challenge for a pride is now 150 posts. As per usual, they must have 5 posts within the last 7 days (these are down to the hour/minute) (not including the challenge post). Additionally, your character must be on site for at least 30 days before initiating a pride challenge.

  • In order to challenge for a pride when coming back from being inactive, you must make at least 50 posts and be back on site for at least 15 days.
    • These 50 posts are in excess of the base requirement of 150. So, if they have not reached 150 posts yet, they will need a total of 200 posts prior to challenging.

There are no changes to claiming an empty pride.

Posting Requirements for Leaders: As a reminder, posting requirements are down to the minute. The Admin team does their best to stay on top of leader post requirements and catch these things on time. However, there are times that we can’t notice things right away – in an effort to be transparent, we want to share our mentality and how we are choosing to approach this:

  • If the leader gets their posts in before the Admin team notices, then there will not be a disband or penalty to the leader.
    • We understand that this is a little loose, but we have found that it is the fairest way for us to manage leadership requirements.
  • If and when the Admin team notices that posting requirements have been failed, the penalty/disband will be applied no matter what.
  • Additionally, we are asking that members do not go out of their way to check the posting requirements of other players, and that they do not alert the Admin team of failed requirements via their own policing. We do not want to encourage members to police each other in this regard.

Pride History Checks: Pride history is based on the IC month and when the month rolls over (every second Friday). Even if the Sr. Staff team does not announce the IC month change in Discord or change it right-away on site, the month is still considered “changed” and the pride history needs to be properly updated.

Adjustments to Albino & Melanistic Mutation

In order to help diversify genetics and enhance our breeding system, we are changing the way that we handle and view the albino and melanistic mutations on-site.

From this point forward, the albino and melanistic mutations will be completely separate from pelt colors. What does this mean? This means that every character that has the albino or melanistic mutation will have a separate base-pelt color that they will need to select. Albinism and Melanism will no longer be pelt colors, but the swatches will remain to help with design-making.

Example: Bobby is a fully albino character. Their base pelt is brown. When they have cubs, their base pelt and mutation will be rolled for separately and do not impact each other.

If you want your albino/melanistic character to have a premium (not free) pelt color as their base, you will need to pay for that pelt, as per usual, during the character creation phase, on top of the cost of the mutation.

If you have a rolled cub, who was born on-site, that is albino or melanistic, you can choose to have either of their parents pelt colours for free as the cub’s base. The pelt colour chosen for a rolled-cub with albinism/melanism must be directly found within their genetics.

With this adjustment, we will also be allowing the albinism and melanism mutations to manifest as full or partial albinism/melanism. When you buy one of these mutations, you can choose whether you want them to be full albino/melanistic, or partial (taking up part of the body). Partial albinism/melanism means that their base pelt color, whatever it is for that character, will show. Full albinism/melanism means that the entirety of their base pelt color is completely visually hidden beneath the mutation.

If you currently have an active albino or melanistic character, you can request the adjustment of their pelt color on their profile in general maintenance. If you are choosing a premium pelt color, you need to purchase it/pay for it at the time of the change – if you are choosing a Tier 1 pelt color, it will be free.

  • Any albino/melanistic characters that do not have their base pelt color updated when they submit a cub request will not be able to have their cubs rolled until this has been fixed.

Peaceful Leadership Transfers

If a pride is transferred from a High Sovereign to a Sovereign/Heir that has held their leadership rank for at least 3 OOC months, the following changes will apply:

  • The pride tiers will not be lost/will not drop down to zero; and
  • The new High Sovereign will be given a one month cooldown

The leadership change must happen ICly and can only happen after the High Sovereign has been in the same leadership position for at least one IC year. The new leader (the one it is being peacefully passed to) must hold the rank for at least another IC year before it can be peacefully passed on again to a different character.

This will not apply if the leadership change is believed to be done with the sole intention to avoid a disband and/or lengthen cooldowns.

Changes to Breeding

After reviewing the breeding system and hearing the thoughts and concerns of members within the community following the previous update, the breeding system will be undergoing a final change. Please note that we would like to see how this plays out before considering any more changes.

  • Each character may have a max of 10 cubs per OOC year. This is irrespective of their biological sex, the amount of litters they have, etc.
  • The breeding cooldown for lionesses will be reverted back to 6 IC months.

We are hoping that this better balances the realism aspect of lionesses birthing/nursing, and wanting to mitigate mass breeding. This applies automatically to all characters on-site — any cubs that your character has had this IC year counts towards their 10 cub max. Things will roll over in IC Y12.


Hunt System Overhaul

We will be moving to a member-led hunt system. This will remove the need for Staff to roll and post results, and will allow hunts to move quicker for members and prides.

To spare the duplication of information in this update, you can find the new hunt system in the Guidebook. Please take the time to read it fully as there are significant changes to this mechanic.

In relation to this, for pride hunt tiers, the prey needs to be successfully taken down by the end of the OOC month that the thread was created in order for the hunt to count towards that month’s tier tracking.

  Quote     |   #2
(This post was last modified: 02-20-2024, 10:11 AM by Ice.)
Hunt System Overhaul

Please see the hunt page for the updated version of the system. We have adjusted the dice roller to be able to make hunts a little easier for all. We have also added back in the pride size information as that accidently got removed in the overhaul.

This also includes a change to how Beatnik master/sub-master perk is rolled which has been changed on the trade perk usage page.

We are sorry for the change so quickly after the system was announced but we wanted to roll this out as soon as it was up to help with some of the confusion/issue that popped up.


Hunt System Overhaul 2/10 Change

We are making the following changes to the hunt system. This will be reflected in the guidebook.

The hits are 11 and up to mirror the fights, luck for hunts will remain at 18 and up.

We are also raising the number of dodges that prey animals have:

Easy - 6 dodges
Medium - 12 dodges
Hard - 20 dodges
Extra hard - 30 dodges

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When we update in the back end for the new prey dodge number to be shown when rolled, the old numbers will be changed also. Any hunt thread started prior to this announcement that has a rolled prey listed will be able to still use the old dodges and any successful hunts already completed still count even once the number shown changes as long as it's clear ICly/with the tally that the hunt has been completed.


2/19 Change

We updated the guidebook to help with understanding and moved extra hard prey for neutral hunts to the hard prey roll.

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