Amaryllis
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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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Summer
With the last of the rainfall seeming to have swept across the peninsula, summer days await! The days are warm, though comfortable, and peeter off into more mild evenings while the humidity remains low. It is the perfect inbetween until things transition towards more sweltering temperatures, so best enjoy it while it is here.

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Credits
The bread and butter

All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

Site Update (10/19/2023)
  Quote     |   #1
(This post was last modified: 10-19-2023, 07:41 PM by Ice.)
quick fire updates

  • Revision to cub dice: Cubs aged 1-4 months old will now have their dice amounts set to 0 hits and 0 dodges. When a cub reaches 5 months old, they can request their size and age-appropriate dice. If you currently have a cub within the 1-4 month age range and their dice need to be updated, please post in Trade & Dice updates. Staff will also be switching these as they see them, but please make an effort to request this!
  • Regardless of their rank or PvP, cubs can no longer actively participate in theft or claim challenges, as neither the offending or defending party.
    • They must reach 1 year of age within their prides in order to partake in these sorts of fights.
    • Any cub fights currently ongoing at the time of this update may proceed as normal.

  • When your character reaches Master in their trade and then subsequently switches to a new Master trade, they can keep their original IC award. This means you can earn and keep your IC award every time you Master a trade, versus it being wiped.
    • If you have made this swap previously and had the award wiped, you may reclaim it so long as you can prove that they were once a Master in the previous trade.

  • Adjustment to how medics roll to heal wounded rolls: Given a newly realized feature of our on-site dice roller, healing rolls will be rolled slightly differently now. The appropriate coding can be found in the Guidebook, so please use this when trying to heal wounded rolls.
  • When your character’s wounded status is expired (i.e. the healing date has been reached), you can resume using their regular dice automatically. This means that you do not need to wait for a Staff member to process and remove their wounded status, but please remember to request its removal regardless. This is very important for Staff tracking and consistency, and if we see an uptick in related issues, we reserve the right to revert back to the previous method.
  • When posting Round 0 of a fight, it will no longer be considered an official fight post and can be edited, etc., without disqualification. Round 0 still has a timer of 72 hours for others to contest the fight.
    • Please note that members should NOT be changing their post to edit in fight stats later on/after the post has been made and others have responded to the thread. If a member is found to be doing this, Staff will default the fight.

  • Going forward, exits in all IC threads will only be valid after 72 hours have passed with it going uncontested, regardless of the thread type. This is site-wide and no longer exclusive to wars and raids.
    • *Addition to the 72 hour exit rule*
    • Trades/petals can be claimed based on the first exit.
    • Only one exit blocking is allowed per thread. The character can exit again on their next post if they desire to. Exits can be blocked physically, verbally, or with a fight as long as it is CLEAR.

  • The following OOC awards will no longer be added to IC accounts, and will only be found on members' OOC accounts: Contribute, Helper, Recruiter, Loyal Member, Donate. Staff will gradually be removing these from active IC profiles (when doing other maintenance items in the backend, accepting reauditions, etc.) and any new IC accounts will not have these added.
    • These OOC awards are player-centric and are tedious for Staff to keep updated across all IC accounts, which is why they're being removed from IC accounts.
    • All other OOC awards that are character-centric will remain.

  • You can now claim 50 petals (on your OOC account) for your character being nominated for Character of the Month. Sr. Staff does not keep a nominations log, so make sure to claim these petals while the game is ongoing.


reminders

  • Please remember that all art needs to have credits. Tables should have credits for both the artist and whoever made the code, and this should be in place even if you are the one who made the items!
  • We have a glitter system! Be sure to use it and send some glitter to those who you think need it! Not sure how to? Here is a guide for how to use it!
  • In order to post in pride hunts, your character needs to be an officially marked member of the pride. This has been added to the Guidebook for clarification.
  • Please remember to request to have your fights added to the fight log at the start of the fight. This is extremely helpful for Staff and keeping track of things.
  • When requesting items in our maintenance boards, please make sure that you are using the proper links and that you are following the formatting that is provided.
    • Similarly, it is very helpful for Staff if you add a line break <*br>(without the *) after each line in a maintenance request. If you're able to, please add these to your requests.

  • Always remember that we have a vast array of people on-site and that they all have different levels of activity and muse. Keep IC and OOC separate.
  • Translations need to be explicitly and clearly written out somewhere in your posts, and not in hover text, when your character is speaking another language.

New Staff Members

Since our last update, there have been some big shuffles made to our Staff teams, which is why we wanted to take a moment to recognize all of our lovely Staff members and provide a snapshot of where things currently stand.

Welcome to all of our new Staff, congrats to those who have moved up, and thank you to those who have remained constant helpers and supporters of the community!

Currently, our Staff consists of:


Profile and IC Tracking Adjustments

In order to facilitate better tracking for things and expand on what Staff do/don't log in character profiles, we have modified the design and coding of the IC profiles. This will allow us to add more space to the profiles and potentially expand on a few mechanics, as we've seen suggested by members.

You will now see two tabs on IC profiles - "About" and "Stats".. The About tab includes most of what we have now, including appearance, personality, history, etc. The Stats tab is where your petal and trade exp tracking is now located, and also includes the following new profile fields:

  • Maim Log: This is an area where members will be able to input and track maims that your character has earned through IC fights. This is editable by members and not Staff given the nature of maims and the fact that the final maim is not always known until after the fight has been tallied. This is considered optional, but we encourage you to keep it updated for everyone's benefit and proper tracking.
  • Earned Trade Perks: This is where Staff will begin tracking and updating a character's earned trade perks. This will be both for easy reference for members and Staff, and to provide us more flexibility should we look to make significant changes to the trade system itself.
  • Dice Modifiers: This is where Staff will begin tracking and updating a character's dice modifiers. It will not account for wounded rolls

Staff will gradually be working to update the trade perks and dice modifier fields for active IC profiles over the coming weeks. Please do not request either field to be updated. They will be done gradually while other maintenance items are processed, when Staff has free time, and when auditions are accepted. Thank you in advance for your patience!

Prisoner Rank Expansion

After some extended discussions amongst the Staff team, we are excited to release an update that will allow our Prisoner Rank to shine a little bit more - just to add a little bit more excitement to those nail-biting threads. Please take note that we're always working on improving our systems, and these mechanic changes may or may not be altered again once we see how it works in practice.

* This will be effective on threads started after the date of this update.*

Raids and Wars: Once a thread is officially declared a war or a raid, characters will now have the ability to initiate a Prisoner Challenge against the opposing party. This will work similarly to a normal Claim/Theft challenge, except that the target will not be limited to just lionesses or cubs - all lions, regardless of sex or age, will run the risk of being taken prisoner. Pride leaders dictate who in their pride can take prisoners during raids and wars, and it must be listed in their pride laws.

Pride Challenges: A pride challenge is a risky event, both for the challenger and for the characters who face the possibility of losing their home. As a reflection of that risk, the winner of a pride challenge will now be given the opportunity to take the losing party (the other challenger) prisoner if they so choose, regardless of sex. On the flip side, a challenger who successfully takes over an existing pride will also have an opportunity to set all existing members to prisoners.

Prisoner Guidelines: A pride leader can shift any member of their pride into the Prisoner rank at any time, so long as it is done ICly.. Exits are not needed so long as the leader states clearly their intention to make said character a prisoner. Pride leaders are still free to set their own rules about how Prisoners will be handled or treated, and while Prisoners can create threads outside of their pride lands, the pride leader will have the authority to interrupt it, even if the thread is marked 'private'.

Please note that the individual pride laws set around prisoners are not something that the Sr.Staff team will enforce - we will only be enforcing the above guidelines. We ask that all members who engage in these sorts of plots will maintain a certain level of respect towards each other, and a willingness to work with any personal boundaries that may be set in place.
 

Respecting Member Sensitivities

It's very important that Amaryllis is maintained as a safe space for our members, all of whom come from a large variety of backgrounds and are defined by a diverse range of experiences. To that end, all members are expected to make proper use of trigger warnings to ensure that others have the option to back out of reading something that may contain uncomfortable and/or traumatic themes.

However, due to a recent uptick of sensitive topics coming up in general conversation, we want to remind everyone to please take care to keep these potential triggers in mind when you are chatting OOCly in Discord. Please also remember to use proper trigger warnings in threads. If you come across a thread that you feel needs a TW, please bring that to Sr. Staff's attention.

Please note that it goes against proper etiquette to joke or speak flippantly about topics including but not limited to:

  • Mental health disorders
  • Chronic illness
  • Sexual assault or assault of any kind
  • Infertility/fertility issues
  • Sexual coercion/coerced pregnancy
  • Intoxication/Inebriated sexual relations
  • Any ongoing conflicts or wars happening in the world

Being able to respect each other's boundaries and sensitivities is an integral part of any community, and we expect to see this respect shown in all aspects of our community, both on and off-site.

AI Art and Crediting Art

The technological advancement of AI art is something we're all aware of, and it is something that we've likely all dabbled with a little bit by now. As beautiful as the final results may be, however, there are some issues with AI art that need to be addressed and mitigated within our community of artists.

The lack of regulation over most AI art generators means that the AI commonly pulls elements together from the artworks of artists who have not consented to have their intellectual property used in this way. The frequent use of copyrighted work poses a very serious legal grey area, and for the time being, we are not comfortable with encouraging the use of AI art on Amaryllis.

From this moment onward, we ask that all members avoid creating AI-generated art for new profiles, manips, tables, etc. Any previously-made work can continue to be used on-site.

Having said that, we are aware that some programs (like Adobe's new AI program in Photoshop) have more ethical standards about where they source their images from -- so, the Sr.Staff team is open to being flexible so long as you can verify and prove that the AI program you're using has explicit sourcing guidelines and works to protect the copyright of other artists.

  • As an artist, it is your responsibility to come to Sr.Staff and verify the guidelines of the AI program that you're using. Failure to do so could result in your art being removed from Amaryllis, should it use AI that has not been vetted by the team.
  • Sr.Staff will work to create a running list of acceptable programs in our Art Rules, which will be considered the exceptions to our AI Art Guidelines.

Further guidelines on the use of AI art are listed below and will be added to the Guidebook. These do not apply to any listed exempted programs.
  • AI Art is defined here as any image in which the AI-generation is clearly a part of the final product, i.e. Straight AI images, AI images that've been slightly modified/colored by an artist, AI images used as the background of an otherwise original piece.
  • Heavily altered images may be acceptable if the AI-generated elements have been entirely transformed into something original by the artist.
  • Artists are still free to use AI art as inspiration or reference.
  • No new AI art will be accepted on Amaryllis after this update.
  • All AI art currently in use will be 'grandfathered' in. You may continue using it, and it will not be removed.

Changes to Death Matches

Death Matches are one of the rarer events here on Amaryllis, largely due to the inherent risk that comes with these high stakes battles. The death of a character is not something to be taken lightly, and we have always sought to ensure that Death Matches are structured as fairly as possible for both participants.

In order to further facilitate this, extra dice tied to pride perks (Lead Scout, Pride Tier 4, etc.) cannot be applied to Death Matches taking place on pride territories. This means that a character is only fighting based off of their own dice.

Additionally, because Death Matches are intended to maintain a high level of risk, characters will only be allowed one (1) escape attempt from a Death Match.

We expect that all members who choose to engage in a Death Match will do so with full knowledge and acceptance of the potential consequences.

Changes to Breeding

We know that our breeding mechanics are a very fun and exciting part of the the game for many members, but it should be said that breeding was never intended to be one of Amaryllis's main features. As such, we will be implementing a couple of changes to the system as we strive to strike a better balance between 'cub booms' and the activity of our player base.

Firstly, the breeding cooldown for lionesses will now be extended to 1 IC Year from the birth of their previous litter.

  • Any who are currently on a breeding cooldown will need to add the 6 months to their cooldown.

  • Secondly, we will be introducing seasonal breeding mechanics to Amaryllis, meaning that litters conceived during the harsh season of IC Winter will face more difficult odds of getting larger litters
    • However, this change will not start until next IC winter.

    We hope that these changes will implement an engaging strategy element to how litters are handled and give members some extra time to focus on the development of their younger characters.

    Changes to perk fight re-rolls

    We will be moving to having members re-roll their perks in a maintenance thread via the use of a form. In other words, Sr. Staff will no longer conduct fight re-rolls for you, effective immediately. Members will also need to make sure that they tag their fight partner so that they are aware of the re-roll being done. We are hoping that this will help cut back on the waiting that happens with the re-rolls.

    • If both/multiple fighters have the ability to have a re-roll, talk with your partner before requesting the fight to be judged.
    • The re-roll takes the place of the old roll. Anyone found to be trying to delete or change the outcome will be unable to request rolls themselves moving forward.
    • Once the fight has been judged, the re-roll will be moved to a spot in the SrStaff board for tracking.
    • The link to the re-roll post must be put in the fight results request, along with the link to the original roll.

    Upcoming: New awards management

    We are working on an automated way of handling awards and achievements. We will be rolling this out slowly as we adjust the backend coding and the way that the awards are set up.

    It will not be considered fully live until Staff have all been trained on how to use it. If you happen to see it in your profile or elsewhere, please DO NOT mess around with it, try and request things, etc. The Admin team will let everyone know when the features are live, can be used, and how to use them using a "how-to" guide. Failure to do so with cause more work and have the rollout take longer -- so please be patient with us.

    We are hopeful that this shift towards a more automated system will help cut down on some waiting time and alleviate some work on staff's side.

    Upcoming: Trade and Perk Adjustments

    We understand there is a lot of appetite to see things about the trade system tweaked and expanded upon. We have taken in all the suggestions thus far and will be opening up some community discussions to help flush things out more. Instead of doing it in pieces, we would like to release a re-balance in a complete way, so we’ll be working on starting this work following the end of the October events.



    — The Staff Team

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