Amaryllis

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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 24, 2024 Our Winter Events have been posted! Our Winter break will take place Dec 20th - Jan 6th. Please read more here

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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July Y13
Summer
Summer is in full swing now, with clear skies, warm nights, and ample sunshine! As such, the deserts begin to grow dry, the shores remain a blissful escape, the north is spared with cooling winds, and humidity continues to rise in the jungle. Rain and storms are long forgotten troubles by now, which is both a virtue and a vice during the heat of the season.

Map & Calendar


Recent Posts

Outlaw Bands
outside the law

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The current time on Amaryllis is:

Credits
The bread and butter

All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

anathema
      |   #51
I am every dream
you lost and never found



The prey comes into sight and becomes a much too easy target for the swarm of lions that awaited it. Alexander was eager, restless. With Eurielle close by, he felt as if his skin was going to break way and crawl from him. Growling under his throat, he focuses on the others surrounding him now, blue eyes darting to the donkey as it began to flee. He sprints into action, moving to follow the flow of the other hunters. In the end they are successful and the beast finds himself taking a small portion of the creature back with him, to the pridelands - for the cache, rather than for himself. Blue eyes would once more idly scout the area, something about all these strangers being so close to the Home Cave made him uneasy. With a flick of his tail and another fleeting glance toward her, Alexander departs with a sigh.

/exit Alexander

      |   #52

under the chemtrails 
over the country club
+20 Remain undetected in a large thread (5+ characters)
+20 - Sneak into a group without getting caught
+20 - cast a blessing on a group

she watches and waits from the shade of a long-dead thing; she leans up against the sun-bleached ivory, a quiet hum building in the bakc of her throat. a lullaby for whatever this creature had once been, as the hunting party finds success in killing something else. the air is thick with it -- the frenzy of sharks, ready to rip and tear and pull it all apart. here, tucked away from it all, she does nothing but watch and listen and breathe. the blessing had worked, because of course it did; how could it ever not? she lets it sit on her tongue for a moment longer before swallowing it down. intent on keeping it safe for the next time she needs it. with that, she slips away -- a skip in her step as she paces through the shadows, still just one of them.

exit
code by flea, art by irish
      |   #53
With their target being some african donkeys, Daneri sets her pace with ease. Making sure to keep her body crouched a little bit as her legs launch herself into offense. Using her body to pivot when the donkey does, letting her body's senses take flight while she simply kept her focus on the prey. Angling herself at its right flank as her paws collided with the ground in what might have been a loud symphony but thanks to the dry desert there was nothing but a soft muffling. Letting her breathing become even, not allowing it to be overdone or too little. Just enough to keep herself at an even pace. Fighting was fun, but sometimes just running with a goal set in front of you was a lot better for exercise. Once they all managed to down a pair of the donkeys, Daneri did what she does best and disappeared from sight. exit daneri

+10 - exercise to gain endurance
+10 - take part in a successful hunt
+10 - participate in a hunt using the rolled hunt system
BGARTCODE
      |   #54
(2/2) +20 Join another Ranger’s group hunt (double xp event)
(2/2) +10 Participate in a hunt using the rolled hunt system (double xp event)
(2/2) +10 medium prey (dice-roll) (double xp event)

She spots the colossal man (@Alexander ♔) right as he is looking toward her and giving a nod. Sheepishly, Leilani gives a nod in return before allowing her focus to fully shift on the hunt at paw. Pink eyes scan her surroundings, waiting for their prey to show itself, soon seeing the two donkeys. She readies herself before springing into action, throwing herself at one of the equines. Her claws dig into their flesh and teeth bite down into muscle, and soon the donkey is falling to the ground. It's given the killing blow and she lets out a snort or approval. The two donkeys would make a good meal - or at least a big appetizer - and so she takes her share before slipping off and away from the badlands.

exit Leilani.
ART BY ERA, CODE BY LARS


I work Monday-Thursday 7p-4a. Replies may not be as fast so please be patient with me!
      |   #55
Tilly lingers in the shade of giants bones, peering amongst the gathered for familiar faces. She sidles Kvare's way upon seeing him emerge from the sandy surroundings, and quiets down to help the tracking of their quarry.

It is a pair of scruffy, hooved donkeys - whose wanderings have led them to the hungry jaws of he wide variety of pride and rogue lions here today. Tilly follows suit with the others, getting in good angles to drive them toward those with the might to actually take them down. She focuses on speed and agility, testing her sprinting to cut off any attempts at escape.

Eventually the beasts are felled and Tilly wastes no time muscling in to claim some meat for herself. She glances up, realising Kvare had already departed, and moves to greener pasture to enjoy her little meal.

/exit Tilly
art © drifty, code © hinter
      |   #56

IANTHE
The rush over, Ianthe finds that she's not even really hungry. Just tired, ready for the long trek back home with only the moon for company.
Still, she doesn't want to have wasted the kill. Hekate would say something about the cycle of life and death, and respect to the meal, so with that in mind she goes go in to take off a few pieces - enough for both of her sisters. Perhaps they will be more eager for a late-night snack.

/exit

double exp event

+10 participate in a hunt using the rolled hunt system
coded by flea

      |   #57
For the size of the crowd that has gathered, the chosen prey being an African donkey is beyond laughable. Eisa, can't help the grunt of frustration at how small it is, and she debates abandoning the hunt entirely, and yet... She is not a quitter. She joins the hunt regardless of the fact that she doesn't feel needed and when the donkey is finally killed. Stubborn things, donkeys. She gives herself a good shake to rid herself of any dust, and makes to take her exit. She only pauses once, glancing over the crowd to acknowledge anyone she recognizes, before she departs.

-exit-

code by corvus


Eisa's assigned posting days are: Monday and Wednesday.


      |   #58
So basically, he's a walking flower, with the floral scent clinging to him where he had rolled in the flower to cover his scent. Yeah, no one but... Oh hey- Juliette would know him, anywhere- scent or no, right? Juliette never fails to greet him, and Enver's goofy, lopsided grin spreads over his lips, as he looks to her. "Dude, this place is so cool!" He says in response to her question about scouting, and then the hunt is on as two donkey's appear. Of course, Enver's enthusiasm, is ... a bit lopsided, a bit not helpful as the youth who is more of a jock than anything throws himself into it. Can he tackle a donkey? No. No he cannot. He can herd though and look super tough! When the donkey is brought down, and the second right behind it- he grabs himself a big junk and moves to pass @Juliette again, with a friend chuff as he moves off to enjoy the spoils of the meal. Those donkey's never saw the flower lion coming, did they?

-exit-

code by corvus

      |   #59
rohan is not alone long. a boy approaches, older than him but not full grown, and the prince snarls something fierce when he tries to take the bone away. clamping down on the ivory tusk with his teeth he puts his full weight in to holding on to it, growling as loudly as he is able.

and then he grasps at the tusk with both forepaws, too, scouring it deeper with his claws, almost trying to ruin it more so that this boy will leave him to it. "s'mine," he growls, letting go with his teeth just long enough to say so.

then with all his weight he attempts to jerk it away, immediately taking off towards home, hoping he caught @Roussel off guard just enough to be able to snatch it away. rohan does not look back, trusting that his dad will follow him home and determined to run as much of the journey as he can.

-exit-

+10 Maintain your weapons
+10 Exercise to gain strength

      |   #60
The hunt carries on in the background, the sounds of panicked braying and stamping hooves reaching Roussel's pointed ears distantly over the noise of the bloodthirsty hunters. It all goes ignored and uncared for, as the desert Prince is far too invested in prying the precious tusk of ivory out of Rohan's indelicate grasp.

The other boy sure is a brutish little thing, speaking mostly in snarls and growls rather than proper words. Not that Roussel is managing all that much better at the moment, deeply engaged in the game of tug-of-war as he is. "Says who?" He hisses back, words muffled around the end of the tusk he'd clamped his jaws around.

He makes a distressed noise when the younger cub farther mars the pale surface with his gleaming claws, the involuntary sound loosening his jaws enough to allow Rohan to snatch it away with a final show of force.

"I told you-!" He growls in frustration, childishly stamping a white-splashed paw against the sand. He gives chase for a little bit before giving up, stalking back into the desert with a lashing tail.

As he'd said, the toy had been ruined.

/exit Roussel

+10 Refuse to help another character (x2)
+10 Engage in mischief (x2)
art x code
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