Amaryllis

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IC News

October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

October 1, 2024 Spooky things are happening as the afterlife start walking among the living once again.

September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

archive of old in-character news

OOC News

Quick Links - Major Discord Updates & Quick Fire Updates

November 11, 2024 We have added two more weeks to the BWP! Also be sure to check out our Quick Fire Updates.

October 11, 2024 An important message to our members please take a moment to read it over. We are also launching our Mini-BWP! Echoes in the Ash

October 05, 2024 Check out our Fall update. There are a lot of changes and some fun new things!

October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

July 15, 2024 We have released our official summer update/patch. It includes a lot of important information so make sure to read it through!

July 12, 2024 Our summer break is here! Learn more here! It will end on the 26th of July.

July 1, 2024 Our summer break is coming up soon! Learn more here!

June 27, 2024 The June Posting Raffle is coming to a close this weekend, so get your posts and ticket counts in!

May 28, 2024 Our June posting raffle is posted for sign ups! Sign up here. Be sure you vote for your favortie banner! Seasons banner contest voting!

May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

March 1, 2024 Our double trade experience fundraiser is open for donations! Please read about the changes made for this time around.

February 13, 2024 It is time for our 2024 Community Check In. This survey covers OOC areas, IC areas, and a few other things that staff are looking to gain insight on. This is very important to us so please take the time to answer the questions. You have until March 11th to finish this survery. Once complete, you can claim an item from the shop or 150xp. More details are in the survey.

January 25, 2024 Site update! Please review some changes to the site here.

January 8, 2024 Happy New Year and welcome back from our site-wide break! We're looking forward to picking things back up, and hope that everyone feels refreshed.

December 2, 2023 Fa la la la la, la la la la! It's finally December, and we all know what that means — holiday events, woohoo! We will also be having a site break December 22nd - Jan 5th.

November 28, 2023 We are looking for input on the trade system revamp. Learn more about it and the raffle here!

archive of old out-of-character news

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May Y13
Spring
The rain is slowly peetering out across the lands, though it is still heaviest in the east and lightest in the west. Thankfully, however, the temperature is steadly rising and the sun no longer hides behind the clouds. In celebration of the new season, the vegetation is alive and lush and plants are growing wildly across the valley. Spring is in the air!

Map & Calendar


Recent Posts

Outlaw Bands
outside the law

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Credits
The bread and butter

All site-based items on Amaryllis are copywritten to the owners. Characters are copywritten and owned by their creators. Amaryllis is currently owned by Ice and Irish. Themes coded by Dusk. Full credits here.

New Trade Contest
  Quote     |   #1
(This post was last modified: 05-06-2022, 09:16 AM by Squid.)
NEW TRADE CONTEST

We have a wide, dynamic, and interesting range of characters on Amaryllis, and this is why we are looking to expand the system by introducing a brand new trade!

We currently have 12 trades (Barbarian, Cleric, etc.) and will be looking to add a new addition to the line-up for improved IC development, and the ability to tailor your character's trades more accurately to their personalities and lifestyles.

How It Will Work


Please note that the development of a new trade will take time and will likely move a bit slower than other contests we have seen (given that we need to prioritize balancing the perks and tasks with what we currently have in the system), but we are very excited for this expansion and look forward to seeing what sort of new additions everyone is interested in!

  • Members can submit multiple ideas for new trades.
    • However, the submission will only be counted if the form has been completed in full, including the listed minimums for tasks/perks.
  • There is a base prize for everyone who enters the contest!
  • After the submission period has closed, we will determine how to proceed. This could be via a vote, a community discussion, both, or something entirely different. We would like to see what ideas we get, and go from there!

Contest Guidelines:

  • Try and make your suggestion unique from what we currently have on-site — try and think of where we have gaps, and how those can be filled.
  • When in doubt, check the Guidebook for inspiration and to see how our preexisting trades are broken down and what character archetypes they apply to. This can also give you an idea of how strong the perks should be so that they stay balanced.
  • You must provide ideas for trade tasks and trade perks when making your submission(s).
    • For trade tasks, do NOT list universal tasks that all of the trades have access to (i.e. "Participate in a hunt using the rolled hunt system" will not count as a suggestion).
    • For trade perks, do NOT include dice modifiers as a suggestion, as these are standard for all trades (i.e. "Level 1 - +1 hit dice" will not count as a suggestion).

Submitting Your Entries

Please use the following code submit your ideas:

Code:
<b>Trade Name:</b> what would the new trade be called?
<b>Trade Description:</b> describe the trade in one sentence
<b>Trade Icon:</b> any ideas for what the trade icon could look like?
<b>Trade Tasks:</b> provide at least 5 examples of what their trade tasks could be; more is better!
<b>Trade Perks:</b> provide at least 3 examples of what their trade perks could be


Submissions will be open until June 3rd!
Next steps will come after that.


Prizes

Petals are claimable after your submission has been posted, in full.

  • 100 petals per suggestion (entire form must be completed)
  • An exclusive prize (tbd) for whichever ends up getting added to the trade system!
  Quote     |   #2
(This post was last modified: 05-06-2022, 05:02 PM by Max.)
Trade Name: Merchant
Trade Description: A character who specializes in the trade of goods and services.
Trade Icon: Money, coins
Trade Tasks:
+20 - Facilitate a trade of lionesses or cubs between prides
+20 - Make a pact with a pride leader to offer your future services
+10 - Win a bid against another merchant to make a sale
+5 - Outline your pricing system to another character
+5 - Make a sale of goods or services
+5 - Forage for items to add to your wares
Trade Perks:
Level 2: +1 to hunt rolls
Level 3: Automatically count as one pride hunt per OOC month
Level 5: Rogues' litters are rolled the same as a pride lion
(these perk ideas were hard, but I think it would tie in very nicely to a future resources system that has been suggested on its own)

Trade Name: Apostle
Trade Description: A character tied to their beliefs in the superstitious.
Trade Icon: stars, runes, ...
Trade Tasks: provide at least 5 examples of what their trade tasks could be; more is better!
Trade Perks:

Level 5: Get advanced knowledge about upcoming board-wide plots thru a vision or sign

Trade Name: Thief
Trade Description: A character who takes advantage of others to make their way in the world.
Trade Icon: Bandit mask
Trade Tasks:
+20 - Successfully steal a lioness or cub from another pride
+20 - Take a pride (or band?) from another leader by force
+20 - Successfully break into an enemy pride and steal their food
+10 - Successfully break into another pride and steal their food
+5 - Practice disguising your scent or appearance
+5 - Take more than your share after a group hunt
+5 - Tell a lie without getting caught
+5 - Study the borders of a pride
Trade Perks:

Level 5: Can auto-steal a lioness or cub once every 3 OOC months
  Quote     |   #3
(This post was last modified: 05-06-2022, 06:32 PM by Bluey.)
Trade Name: Pedagogue
Trade Description: A character who focuses on the passage of knowledge to the next generation
Trade Icon: Book
Trade Tasks:
+20 Become a Mentor for your other Trade
+10 Teach a Group of Cubs Something
+10 Find a Mentor for a Young Child
+10 Teach a Pride Heir
+5 Tell Someone about a Past Event on Site
+5 Fight with a Barbarian or Paladin
+5 Hunt with a Ranger
+5 Help a Bard with an Event (etc for other trades)

Trade Perks:
Less threads to gain apprentices
Gift +10 XP to an apprentice once an OOC month
Can shorten cooldown of another's trade perk by one OOC week
  Quote     |   #4
(This post was last modified: 05-06-2022, 04:08 PM by Shazaki.)
Trade Name: Tactician/Erudith
Trade Description: A character who uses the brain over raw force/actions. They are up to brain power, sees things ahead of the rest.
Trade Icon: Paper, graduation hat or glasses.
Trade Tasks:
+5 Learn something from someone else about trivial matters.
+5 Learn another language
+5 Think/Test out a theory and it being wrong.
+5 Fail to trick someone.
+5 Lose a game/activity of strategy
+10 Test/Try a theory out that's right.
+10 Teach somone something they didnt know before
+10 Teach someone under 1 year how to solve a problem.
+10 Win an strategy game/event
+10 Host a learning lesson for cubs/yearlings about any science(Astrology, meteorology etc)
+20 Teach a pride/band leader about a relevant topic
+20 Trick someone and get away with it.
+20 Solve a major pride's problem.

Trade Perks:
Lvl 1: Uses the brain to get away from trouble. +1 to dodges
Lvl 2: +1 to escape rolls
Lvl 3: Can mentor +3 apprentices
Lvl 4: Master of the game +1 to hits
Lvl 5: Can claim SWP knowedlge

Master Perk:
Negates -1 strike from leadership requeriments once per every 6 OC months
Can auto escape a fight every 3 OOC months

Sub Master:
Can auto escape a fight every 3 OOC months

Any and all of my characters may be discussed in both IC and OOC spaces
  Quote     |   #5
(This post was last modified: 05-11-2022, 03:46 PM by Mona.)
Trade Name: Beatnik
Trade Description: a character who prioritizes good times and easy living
Trade Icon: clinking glasses
Trade Tasks:
+5 relax in the sunshine
+5 slack off or shirk one’s responsibilities
+5 tell a story or sing a song
+5 meditate
+5 give someone a present
+5 spend quality time with a friend or family member
+5 make a friend
+10 learn about another characters trade
+10 have another character perform a task or favor for you
+10 participate in a group event
+10 perform a bit of mischief
+10 win a bet
+20 throw a party (10+ characters)

Trade Perks:
Ability to “opt out” of or escape a challenge (limited # per IC year)
Player chooses # of cubs in litter (1-3)
Players chooses Master or Sub-Master perk from any other trade
  Quote     |   #6
(This post was last modified: 06-03-2022, 12:06 AM by N A K I.)
Trade Name: Dryad or Druid
Trade Description:

A character who has a spiritual connection to the earth, nature and life.

Trade Icon: A wreath or a pair of leaves

Trade Tasks:
+5 Participate in a rolled hunt
+5 Document local flora and fauna to be used for spiritual, medicinal and poisonous uses
+5 Document local wildlife and ecosystems
+5 Lead a small cleansing ritual (5 and below)
+5 Commune with local wildlife
+5 Bless a downed prey
+5 Give someone a fortune using leaves (tea reading)
+5 Bless bones for ritual use
+!0 Lead a large cleansing ritual (10 or more )
+10 Create an altar using items gathered from nature
+10 Orally recall an event, a part of lore, or a parable to yearlings or cubs
+10 Bless a hunt
+10 Prepare a sacrifice
+10 run to boost endurance in 3 consecutive posts
+10 Successfully remove and dry prey pelt for ritual use
+10 Learn about your trade from another
+10 Share your knowledge with a potential apprentice
+20 Take on an apprentice
+20 Lead a celebration at the turn of a IC season
+20 Commune with nature in solitude to strengthen spirituality for one IC season

Trade Perks:

Master Perk ideas:
--Ability to remain undetected while traveling in the wilderness
--Increased pride resistance to natural disasters or other dangerous weather phenomena (Must live/be part of said pride)
--50% chance to cast a curse on an opponent in battle, causing the opponents stats to drop by 2 for a single round at the cost of one of the users stats (Can only be done once per IC year)
--Poison has little to no affect
--Bond to one animal 'till its death (chosen npc companion)


Sub Master ideas:
--Increased pride resistance to natural disasters or other dangerous weather phenomena (Must live/be part of said pride)
--30% chance to remain undetected in the wilderness





Trade Name: Viking
Trade Description: warrior of the seas and rivers, bound to life among make shift rafts

Trade Icon: incorrect hat with horns
Trade Tasks:
+5 Participate in a rolled hunt
+5 Pray to the sea
+5 Document aquatic biomes
+5 Run to increase endurance along a beach
+5 Collect drift wood
+5 Attempt to create a raft, and test it out
+!0 Spar with another character in the shallows or on sand
+10 Swim during choppy currents or during a storm to increase endurance and strength
+10 Refine driftwood raft, test it in deeper waters
+10 Learn the different buoyancies of specific woods near the shore
+10 Share your knowledge with a potential apprentice
+20 Take on an apprentice
+20 Successfully sail on said raft from one point to another either via river, or within the sea
+20 Successfully use a raft to raid another herd


Trade Perks:
In no particular order:

-Unable, less likely to drown or be swept away in strong currents
-Increased dexterity--the ability to craft small items like rope from fibers and rafts from nothing but drift wood
-Pride gains a debuff against all water related natural disasters such as hurricanes, floods, tsunamis etc. Only in affect if the trade bearer is part of said pride.
--A chance to call upon creates of the sea/rivers to aide in a fight or raid.




Trade Name: Berserker
Trade Description: Warrior with the soul of a predator, spirituality and strength in one.

Trade Icon: claw marks?
Trade Tasks:
+5 Participate in a rolled hunt
+5 Explore and document various terrains to use to your advantage
+5 Lead a small warriors chant before a fight, spar, or other celebration (less than 5)
+5 Commune with warriors from beyond the grave
+5 Use a downed prey's blood as body paint
+5 Drink the blood of a downed prey during a chant, ceremony, or blessing
+5 Lead a blessing upon warriors in a pride
+5 Identify your warrior spirit (animal, symbol, or otherwise)
+10 Lead a large warriors chant before a fight, spar or other celebration (more than 5)
+10 Discover a focus while patrolling: this can be bones, a stick, feathers, or the claws of an enemy.
+10 Perform a blood blessing on newborn males within a pride
+10 Bless a platoon, legion, or sovereign before a fight
+10 Prepare a blood sacrifice
+10 Brand another warrior who shows promise
+10 run to boost endurance in 3 consecutive posts
+10 Successfully remove and dry prey pelt for ritual use
+10 Learn about your trade from another
+10 Share your knowledge with a potential apprentice
+20 Take on an apprentice
+20 Embark on a spirit journey, led by your spirit guide or another berserker master, and find meaning
+20 Successfully maim (severe) or kill another character and take a piece of them as a trophy



Trade Perks:

In no particular order

-Gain the Blood Rage trait upon mastering this trade: 70% increase to physical strength, but a 70% decrease to all other stats. During the Blood Rage characters will take more damage than normal but not feel its affects until post fight. This affect lasts for two attacks before it wears off. Can only be used once every two IC months
-A temporary +3 to strength for all pridemates should a beserker be present in a fight or war where multiple battles are occurring. This only affects the pridemates who are participating.
-50% chance to call upon a fallen warrior to aide in a battle
  Quote     |   #7
Trade Name: Mercenary
Trade Description: A lion who sells their strength and/or skills to the highest bidder
Trade Icon: paw on prey skull? or pelt? shiny stones? anything that implies some kind of payment/greed/contract i guess
Trade Tasks:
+5 - negotiate contract/agreement terms/payment
+5 - dissolve a contract/agreement
+5 - receive your payment
+5 - carry out a task for your employer
+5 - act as a protector/bodyguard for your employer in a thread
+10 - successfully defend your employer from a threat
+10 - enact the penalty for an employer breaking a contract/agreement

Trade Perks:
- take your employer's place in a dominance or maim match
- if present in the same thread, add +1 luck to employer's fight roll
- if a member of the same pride, take your employer's place in a rank challenge regardless of your own rank (if a sub-master perk, don't include leadership, if master perk might be able to? staff discretion on this one)

Please @ my OOC account or tag me in Discord or I may never see your alert. I do not regularly check all my accounts for alerts.
  Quote     |   #8
(This post was last modified: 06-01-2022, 10:34 AM by Rabs.)
Trade Name: Witch/Mage
Trade Description: Lions who practice mystical arts
Trade Icon: A wooden staff, or a crow skull, or stars
Trade Tasks:
Practice producing and casting spells
Concoct a potion for a magical purpose
Attempt to read someone’s future
Tell a prophecy
Collect herbs
Commune with the dead/spirits

Trade Perks:
Bonuses to hit and luck dice
The ability to “hex” someone’s dice for a thread (-1 to hit and dodge) once every 3 ooc months
Alternatively the ability to “bless” someone’s dice for a thread (including their own) (+1 to hit and dodge) once every 3 ooc months
An NPC familiar who can act without them in a thread/function as an extension of them without the character being present
  Quote     |   #9
Trade Name: Fisher
Trade Description: A lion who specializes in catching fish!
Trade Icon: A lil' fish or a fishing rod!
Trade Tasks: Catch a fish, de-bone a fish, collect fish eggs, discover a new fishing spot, share tools of the trade with another fisher, catch something outrageous, etc.
Trade Perks: Maybe a bonus to a dodge dice since they'll be so dexterous, an extra roll in pride hunts since it's a food related trade or an extra cub roll since they can keep them fed? Also an extra dodge dice roll when fighting in areas containing lots of water!

Trade Name: Den Designer
Trade Description: A lion who specializes in decorating dens!
Trade Icon: A lil' protractor or ruler with some fabric swatches!
Trade Tasks: Help someone pick a den, decorate your den, decorate someone else's den, craft decorations for your/someone else's den, move in together/help two new mates move in together, cub-proof a den, etc
Trade Perks: Maybe a boost to pride tiers? Extra cub roll? Idk it's just such a cute idea and inspired by my old character Clem <3
  Quote     |   #10
(This post was last modified: 06-01-2022, 06:42 PM by Moogle.)
Trade Name: Artisan or Craftsman
Trade Description: A lion who creates customized items for others.
Trade Icon: Needle and thread or scissors
Trade Tasks: cure an animal hide, experiment with colored dyes, craft a small gift for someone, carve a shape out of wood, use a gem in the creation of a piece of jewelry, use fermented fruits to create wine, use various parts of a prey animal to create items, trade with other artisans, work with another artisan to create something, gift a child a toy
Trade Perks: LVL 1: Plus 1 to dodge rolls
LVL 2: Able to craft traps to slow prey (-1 dodge to prey dice)
LVL 3: Boost pride morale in a war (+1 luck to pride lions) by creating pride colored items such as warpaint
LVL 4: Plus 1 to dodge or luck rolls
LVL 5: Craft one masterwork bone armor set once per ic year. Can be used once by yourself or someone of your choice for use in a single spar. This heavy set of armor slows the lion wearing it but also absorbs damage (-1 dodge roll per round +2 hit immunity per round)

In the event some things are too complicated for a lion to craft, perhaps they could enlist a knowledgable NPC baboon to assist them.
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