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October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

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Return of the Mist - Search Thread 26
      |   #1
RETURN OF THE MIST

There is an eeriness to the lands - an unknown chill that seemed to hang across the air, threatening to consume more than it already had. The shift is undeniable and, evidently, had already garnered its fair share of attention, as lions flocked in an attempt to rectify the disappearance of their kin.

Here, the fog seemed to thicken abruptly, occupying thr area as a swirling mass of white smoke and fading, hungry clouds. Listen close enough, however, and one may catch a sort of strange echo — indiscernible, mostly, other than the waning tremor that it left behind. There is almost no denying that there is someone in there, caught amongst the maze of wispy tendrils and omnipotent barriers.

And although the sound of approaching footfalls was beginning to grow louder, the question still remained - will they be able to find them?



INSTRUCTIONS
Searchers: @Calhoun @Opeia @Archesia @teuta
Lost Lion: @Grit
Next Round: 4/1/2022


Dice Sum Needed For Success: 48
Trade Boost: Pathfinders

All participants, include the following at the bottom of your post:
Code:
<center><b>Search Roll:</b> [roll=1d10]
<b>Trade Boost:</b> if your trade received a boost, as indicated above, place their level in that trade here. otherwise, place “n/a”</center>


All participants must reply to this thread by the listed date, otherwise they will be removed from the search party. When replying, all participants must include the search roll and any specified trade boosts at the bottom of their post. There is no posting order.

pixel credit to strobelast
      |   #2
They kept prowling the same places, hoping against hope that someone would show up that they actually knew. When they'd found someone previously she'd been delighted... except it hadn't been a member of the crew. While she was tempted to say they were now, it was a lot harder to convince adults to stay than it was cubs. So, whatever. Let them go back to their stinky pride.

Meanwhile, they were going to find someone who actually belonged to them this time dangit! She was determined of that, even if she wore her paws down to nubs trekking along the beach for hours on end. Which... was what she was currently doing.

search roll:
Rolling 1d10: 7

trade boost: N/A
      |   #3
Another day (or same day?) another search. They've found all sorts of interesting things and creatures, and even someone else's lost lion friend, but no one that matters to the Galloway crew has appeared, and it's wildly disappointing. Frustrating. Nerve-racking. "Just give t'em back," he mutters under his breath as he trolls after Teuta, his words almost begging — a prayer. He doesn't know how much longer he can tolerate this aching agony and facing the unknown, desperate for it to return its stolen souls. Let them go, you miserable bastard.

search roll:
Rolling 1d10: 4

trade boost: n/a
table by koi
      |   #4
It seemed she was making a habit of trailing after the duo, though it did not feel as such to the golden woman. She is keenly aware of them in the rather near distance, and is sauntering her way after their shallow footprints. Of course she is rather content as she usually was - eyes cast to the shoreline, watching for anything sparkly.

Though as the woman meanders onwards, she is struck by a rather mischievous pang to shake up the frequently monotonous expeditions. Archesia heaves herself up into a lope, dashing through damp sand and ankle-mist. She attempts to approach @Calhoun from behind and toss her right forearm over his left shoulder to gnaw her jaws playfully within his fiery mane.

search roll:
Rolling 1d10: 9

trade boost: LVL 1 Pathfinder
art by yumpy
      |   #5
She missed her friend. The cub stalks over the sand, her chin lifted to catch the scents on the air, waiting to see if Grit's familiar scent is there. All she is met with is the salt of the sea and the ice of the swirling, eerie mist. The cubs jaws click shut together and she growls softly. She snaps, savagely at a rogue piece of mist and peers over at her crew.

search roll:
Rolling 1d10: 1

trade boost: n/a

** Please note that Opeia is fully deaf. She does not hear a thing and thus does not know anyone by name - not even herself. Each character she meets is known and 'named' by her according to their colour, the way they make her feel, the way they have treated her and how they smell.

She is a tactile creature and touch is of the greatest importance in her communicating with others. **

      |   #6
RETURN OF THE MIST

They gather, finding some sort of unity and camaraderie beneath their common cause, bodies and minds working as once to try and find those that they had lost. The echo continues for a while longer, buzzing beneath the surface of the mist as if trying to break free — though it would find no avail. At least, not yet, anyways.

For it was abruptly that there was another shift, the air growing taunt as a small gust of wind pushed out across the landscape, demanding the attention of those present.

Pardon- A voice from what direction the water seemed to be. Although the mist rolled the sound of the waves around in weird ways so it didn't always seem so ... natural. Skimming in the surf, seeming to have been following the lions on their search, was... a blue shark. A distinguished aged woman of character, with scars on her face and having gone through plenty of teeth in her lifetime. -you strange things... I've seen a lot of you around here. She began, trying her best to weave through the water and fight the surf while communicating with the lions on the shore.

And well... my son tells me one of you saved him from those tidepools. If you follow me I have something for you. And she was off- doubling back the way she'd, and the party, had just come from...



INSTRUCTIONS
Searchers: @Calhoun @Opeia @Archesia @Teuta
Lost Lion: @Grit
Next Round: 4/6/2022


Dice Sum Needed For Success: 48
Trade Boost: Ambassador

All participants, include the following at the bottom of your post:
Code:
<center><b>Search Roll:</b> [roll=1d10]
<b>Trade Boost:</b> if your trade received a boost, as indicated above, place their level in that trade here. otherwise, place “n/a”</center>


All participants must reply to this thread by the listed date, otherwise they will be removed from the search party. When replying, all participants must include the search roll and any specified trade boosts at the bottom of their post. There is no posting order.

pixel credit to strobelast
      |   #7
Oh wow, another shark. Teuta didn't think she'd seen this many sharks in such a short time ever before in her life. Well, at least they'd been helpful to this shark instead of, you know, eating her child like some of them had been tempted to do. Not that she might have known they had...

Ah well.

"Aye, we did," Teuta replied, keeping her suspicion to herself for a moment. Having something for them could mean a lot of things, but she'd hope that something was more like someone as she followed after the shark, waiting to see what might be in store for them.

search roll:
Rolling 1d10: 9

trade boost: Ambassador lvl. 1
      |   #8
(This post was last modified: 04-06-2022, 01:50 AM by Opeia.)
Once again Teuta leads the way and Opeia, oblivious to the shark's offer, yet aware of her scent, so similar to the shark they met before. She watches as Teuta's lips move, saying something to the shark, and then they are off, following it wherever it might lead. The dragonling, determined not to lose another, clutches lightly, with her teeth, onto the end of Teuta's tail and trails her.

search roll:
Rolling 1d10: 3

trade boost: n/a

** Please note that Opeia is fully deaf. She does not hear a thing and thus does not know anyone by name - not even herself. Each character she meets is known and 'named' by her according to their colour, the way they make her feel, the way they have treated her and how they smell.

She is a tactile creature and touch is of the greatest importance in her communicating with others. **

      |   #9
Archesia
With her rambunctious greeting having fizzled by the time the golden woman reached Teuta, she arrives just in time for the atmosphere to shift. Perhaps, in the same way it always did. There was something undeniably addictive about this hunt, ad much as Archesia believed the mist would return their family when it chose to.

The voice rolls around the group in an indecisive way, causing the casual search of green eyes before the sea creature is found. Perhaps a little too distracted by the direction she was already walking, Archie chose not to heed the words of the shark. Instead, she pressed onwards into the mist while the rest of them went back the way they had come.

search roll:
Rolling 1d10: 1

trade boost: “n/a”
.
      |   #10
He meets Archesia's playful greeting with a low growl, jostling his shoulder against her and bumping his skull against the woman's neck. Calhoun could do with some lightening up in these dark times, but who could blame him for not being able to see the light at the end of the tunnel? It is so very full of shadows. His ears prick up at the strange voice that pulls at them from the water's edge, finding a similar creature to the one he'd helped only days prior. A little smirk flashes across his lips — he knew it would be bad luck to have eaten it — and follows after the shark's path, curious what she'll have for them. Ocean creatures always have the most interesting trinkets — but if she reveals one of the lost, that would be even better.

search roll:
Rolling 1d10: 7

trade boost: n/a
image by koafox, code by koi
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