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October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

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September 30, 2024 Louve Dieudonné manages to keep Wolfbron Bluffs in the family. What will happen between the Bluffs and the otherwise peaceful pride of Lorien Plains?

September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

June 27, 2024 Conflict and tensions rise as prides come head-to-head with one another across Amaryllis - just as Pyrrha and Cassius take the leap to try and claim (or reclaim) their own thrones.

May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

April 24, 2024 Things are rocky within Amaryllis as the Dieudonne clash result in three deaths and forces a shift in the rulership of Firnen Rainforest. With Caladan Cove freshly overturned as well, what will the consequenecss of these events be?

March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

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October 01, 2024 Halloween has come to Amaryllis in the spring! Check out the Spooky Time Fun we have going on, complete with scavenger hunt and ghostly hauntings! There might even be something going on in the Scorched Wilds, for those brave enough to look.

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May 23, 2024 The Guidebook has officially been updated with the new trade perks, as per the revamp. Please ensure that you are changing your trades or picking your perks from the pools (if applicable) in this thread.

April 19, 2024 We are entering the next phase of our trade perk revamp and testing with the launch of our soft opening, which includes the new perks going live and changes being able to be made to characters. Please read the thread in its entierty. Additionally, this is a reminder that you have until May 9th to exit your double exp threads!

April 01, 2024 Our Spring Update is a MASSIVE update! New trade perks are annouced, changes to leadership and prides, new ranks, and more! Be sure to read it over! After you are done, be sure to head to member testing to give the new trade perks a test drive!

March 19, 2024 With our site-wide double trade experience event now fully underway, the Admin team would like to bring our official 2024 Site Fundraiser to everyone's attention. We rely on our members to keep the site going, and are offering a wide range of gifts and prizes - please take a look!

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Trade Task Exp Contest: Round 1
      |   #1
(This post was last modified: 04-11-2021, 03:41 PM by Squid.)
TRADE TASK CONTEST

We know that you guys are full of great ideas, and we have seen you filtering in more ideas for earning trade experience over the past couple of months. In response to this, we introduce to you our newest Trade Task Contest!

The premise is simple: we are going to be adding more options to earn experience for each trade into the Guidebook, and want you guys to help us decide what those are!

How It Will Work

The contest will run through three separate rounds:

  • Round 1: Members submit ideas in response to this thread
  • Round 2: Members vote on the submissions. The 5 top-voted submissions for each trade will move on.
  • Round 3: Staff review the final picks, and decide on 3 suggestions per trade to be added to the Guidebook.

Contest Rules:

  • All suggestions must be feasible and make sense in order to qualify. Remember that none of them should be "one hit wonders", and need to be doable over the span of 2 posts or more.
  • Do not copy suggestions from other members.
  • The difficult of the task should correspond with how much exp you get from it (i.e. more difficult tasks or rarer situations get you more exp).
  • Read the Trades page in the Guidebook thoroughly and make sure you know what's already there before submitting ideas.
  • If you have made suggestions in the Discord before and they were not implemented, you can re-submit them for the contest.

Submitting Your Entries

Please use the following code submit your trade task ideas:

Code:
<b>Trade:</b> what trade is the task/exp for?
<b>Exp Value & Description:</b> how much exp is the task worth, and what is the task? (i.e. +5 - Running up a hill)


Round 1 is open NOW, and will close on April 9th!


Prizes

Petals are claimable at the end of each round.

  • 2 petals per suggestion (that follow the contest rules);
  • 5 petals per suggestion that gets voted on and moves to the Staff vote; and
  • 10 petals per suggestion that is added to the Guidebook (and, of course, bragging rights!)

BONUS: If you offer at least 2 suggestions for EACH trade, you will be awarded an extra 20 petals.

      |   #2
(This post was last modified: 03-19-2021, 02:41 PM by Sava.)
Trade: Barbarian
Exp Value & Description:
+5 Observe a fight taking place
+5 Threaten another character

Trade: Paladin
Exp Value & Description:
+10 adopt a cub
+5 Defend another pride's member against a threat

Trade: Ranger
Exp Value & Description:
+5 Follow the scent of prey

Trade: Nursemaid
Exp Value & Description:
+10 Meet 5 cubs
+5 Break up a fight between cubs
+5 Give a mother advice
+5 Scold a cub
      |   #3
(This post was last modified: 03-23-2021, 08:35 AM by Taboo.)
Trade: Outlaw
Exp Value & Description:
+5 - Leave a trail of confusing tracks
+10 - Clash with another band of outlaws
+10 - Kill a pride lion
+20 - Cause a pride to officially disband

Trade: Bard
Exp Value & Description:
+5 - Make up a song or poem about another character's heroic or villainous deeds
+5 - Teach someone to sing or dance
+10 - Have a song or poem you made spread to another family or pride
+5 - Use an item as an instrument (i.e. beat on a tortoise shell as a drum)
+5 - Apply a dye/paint to yourself or someone else

Trade: Medic
Exp Value & Description:
+10 - Successfully diagnose a chronic illness (i.e. asthma, anemia, etc.)

Trade: Pathfinder
Exp Value & Description:
+5 - Learn about venomous/poisonous animals in an area
+5 - Study a dangerous animal
+10 - Experience a natural disaster (i.e. mudslide, earthquake, whirlwind, etc. Must be small-scale)
      |   #4
(This post was last modified: 04-08-2021, 05:48 PM by Nova.)
Trade: Paladin/Barbarian
Exp Value & Description:
+5 - Observe a fight (look for weakness, flaw, movements; however you wanna word it)
+10 - Win a fight *

Trade: Pathfinder
Exp Value & Description:
+5 - Mark paths through a territory/pride land
+5 - Patrol the border
+5 - Scout a neutral territory

* as of right now, it is difficult for a paladin specifically to not be in a non-spar fight. unless someone randomly decides to challenge for a cub/lioness, or go up against someone in a pride challenge, etc. i feel it'd work better if there was more rewarded for just finishing a fight?
      |   #5
Trade:Ambassador
Exp Value & Description:+10 Use information you have gathered from another pride or family to the advantage of your own pride/family.
Exp Value & Description: +5 Listen to someone vent their problems
Exp Value & Description: +5 Comfort someone with advice
Exp Value & Description: +5 Barter for something

Trade: Barbarian
Exp Value & Description: + 5 Use a creative move in battle to cause damage
      |   #6
(This post was last modified: 03-27-2021, 03:03 PM by Rowan.)
Trade: Medic
Exp Value & Description: +5 clean out your herb stores
+10 tend to your herb garden
+10 set a broken bone
+5 make an antidote to a poison (for storage)
+5 help someone through their heatstroke/overheating
+10 help an albinistic/melanistic character with sunblocking pastes (ex. mud)
      |   #7
(This post was last modified: 03-30-2021, 05:53 AM by Corvus.)
Trade: Sleuth
Exp Value & Description: (feel free to reword any selected for clarity if necessary)

+20? - Successfully join an enemy pride under an alias to gather information (not a secondary pride like the assassin perk, but either a technically unofficial, untagged, member, or released from their primary pride to be a tagged member of the enemy pride)
+10 - Learn something about pride relations (alliances/enemies/etc)
+10 - Learn something about family relations (rivalries/alliances/etc)
+5 - Teach someone under 2 years to hide their scent
+5 - Practice covering your tracks
+5 - Practice disguising your appearance (mud, natural dyes, etc)

Please @ my OOC account or tag me in Discord or I may never see your alert. I do not regularly check all my accounts for alerts.
      |   #8
(This post was last modified: 03-22-2021, 01:37 PM by Tabs.)
**Petition that all 'pride events' are given +20 instead of the +10 due to the size/length/time involved in finishing them.**


Trade: Barbarian Barbarian
Exp Value & Description:
+5 - Observe a fight and take notes of attack strategy
+5 - Lose a fight


Trade: Paladin Paladin
Exp Value & Description:
+5 - Observe a fight and take notes on defensive strategies
+5 - Lose a fight


Trade: Ranger Ranger
Exp Value & Description:
+5 - Practice herding/ driving prey
+5 - Partake in a failed hunt


Trade: Assassin Assassin
Exp Value & Description:
+5 -


Trade: Ambassador Ambassador
Exp Value & Description:



Trade: Outlaw Outlaw
Exp Value & Description:
+5 - Protect another rogue from danger


Trade: Cleric Cleric
Exp Value & Description:
+5



Trade: Medic Medic
Exp Value & Description:
+5 - Give someone advice on how to tend to their wounds


Trade: Sleuth Sleuth
Exp Value & Description:
+5 - Sneak up on and surprise another character


Trade: Bard Bard
Exp Value & Description:
+5 - Practice your notes with songbirds


Trade: Pathfinder Pathfinder
Exp Value & Description:
+10 - Run an urgent message from one pride to another (War/threats to the pride/calls for aid)
+5 - Run a non urgent message from one pride to another


Trade: Nursemaid Nursemaid
Exp Value & Description:
+5 - Stimulate milk production in yourself or another


"We make our own happiness. Happiness just happens to be Chaos" -Bluey
      |   #9
As a reminder!

- Do not copy suggestions from other members.

This means if someone else has the idea, please do not repeat the idea!
      |   #10
(This post was last modified: 03-30-2021, 09:54 AM by Mona.)
Had some ideas pop up while at work. I'll double back later to make sure they haven't already been mentioned or are already listed.

Cleric:
-- edit to current task: perform a ritual (any kind of ritual; not just for good luck)
-- cast a curse against a character or group (+5/+10)
-- cast a blessing on a character or group (+5/+10)
-- participate in a fast (+5)
-- cleanse an area of bad omens (+5)
-- form a cult of 2 or more characters (+10)
-- join a cult (+5)

Nursemaid:
-- help a cub solve a problem (+5)
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