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October 11, 2024 Something is happening in the Scorched Wilds. There is a battle raging between a familiar force and an unfamiliar one. What will you do? Help or hinder?

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September 20, 2024 Ilarion Rurik challenges for Wolfbron, will the Dieudonné lead pride fall?

September 8, 2024War broke out once again in the Lagoon when a wedding had some uninvited guest arrive. The war results in the most death matches the island has seen at once. The Summit was challenged by Brighid with Talisa answering the call. After many years of the Summit have the same two leaders, the Summit changes hands. What will this mean for the balance of Amaryllis? A witch hunt has started by Luther and Miaran which seems to be turning things on an island that is full of magic.

August 25, 2024 War broke out in the challenge for the Lagoon after Cassius tries to take the Lagoon from Isla. The Cove remains with Miaran. The leadership of the Mire switches from Sigrún hold to Rike when Luther comes back to take his birthland back. Elephants push into the Rainforest and push out the lions there. Soon after Lucifer lays claim to his birthland and takes over the Rainforest.

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May 24, 2024 Rulers continue to shift, family strife ensues, and, per usual, tensions seems taunt and always lingering on the horizon.

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March 30, 2024 The lull has ended as a long standing family, the Dieudonné, launch death matches against their own. The Plains sees a challenge from a new comer, Aphrodite, and the quite pride is pushed into the spotlight.

March 19, 2024 A momentary lull has overtaken the lands of Amaryllis as its inhabitants attempt to find their footing and rebuild after a string of challenges. How long it will last, however, nobody can be quite sure.

February 11, 2024 The Mire has fallen from the Stärke family and is now held by Luther Rike. The change has stirred but the fighting nature of those on the island. The Brook finds a new leader with Icefang and Isla takes over the Lagoon after a storm pushes out the old leader. Reti finds himself the leader of the Hollows after Alexander is hurt. The Oasis finds a new leader in Léonie who is soon tested by Harou.

January 8, 2024 The snow has finally begun to melt anew, which means that the world is slowly returning to the much-anticipated summer season. With the various holiday activities and the other jests put on by Nafasi also coming to a close, it is safe to say that winter is finally over.

December 5th, 2023 Nafasi had pulled a cruel trick and has sent Amaryllis back into a renewed winter season! But it's not all bad, because the lands will also see a handful of holiday-themed events popping up as a result. To make things more interesting, a wayward trio of travlers have also arrived and are facilitating a mass competition between the prides, bands, and rogues -- formally dubbed the Amaryllis Winter Games.

December 2nd, 2023 The spring air brings forth a number of pride challenges. A familiar challenger for the Cove and the Oasis arrive to try to earn what they want. The new leader of the Lagoon is tested in battle as well. What changes will come from the challenges? Who will remain standing and who will find their world turned upside down?

November 27th, 2023 In a challenge between mother and daughter, the leadership of Wolfbron Bluff changes for the first time in 5 IC years.

November 22nd, 2023 Two death matches, one resurrection, and an almost-war later, the lands find themselves in a constant state of turmoil and calamity. Families have been torn apart and endless blood has been spilt; but how is it all going to end?

November 3rd, 2023 The lands stir violently as a death match rages on between Aeistrios Saxe and Morrigan Greyflood. Observers spill into the pit in droves to witness what will no doubt be a historic battle -- and it is clear that this familial fued is far from over, no matter who wins and who dies.

October 12th, 2023 With winter comes the surge of more pride challenges; Ludivine challenges Ryker for Firnen Rainforest and is victorious in her endeavors, meanwhile an outcropping of maims breaks out on the sidelines. In a shocking turn of events Luther returns to challenge Bruno for Ecrosia Mire, will the former heir prove victorious or has Bruno got what it takes to keep his brother's ambitions at bay? This has undoubtedly shaken things up as Bruno declares war against Andal Oasis and Allies in the process!

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• The Araqui Family •
      |   #1
(This post was last modified: 07-29-2021, 04:59 PM by Angie.)
• OUR HISTORY •

When the first of the family first came to Amaryllis is unknown to anyone. It is said to have been so many generations ago that even the ancestral spirits do not remember. That being said the Araqui’s are a secretive native family. One that worship Maua but have a different way of living than some of the other native families. They value loylity to family and honor in battle yes, but they are a more battle hardy bunch. Before Maua opened Amaryllis to the outside world they would clash a lot with another branch of the family for there was a time when the family was separated into three clans. One living in Crimson Hideaway which still houses what is left of the family after they merged together just after the passage was open. The other clans had lived along the Shoreline and within the coldest part of Amaryllis within the Glacier Lake were at some point they mixed with the Viking family that lived out there through marriage.

• THE WAR FAMILY OF AMARYLLIS •

The Family has never been weak. They had always been seen as strong if not a bit of trouble due to their three way family feud between the three clans. But overall they are warriors. Not just their men either but their women as well. Within the family both genders are equal. Even non-genders as rare as they are, are equal. To show disrespect to one member of the family is seen as disrespect to the whole family and despite teaching their young from an early age how to fight they understand that not all will take up the way of the fighter as they grow older. Still the way they work out their problems is through fighting. The higher the win rate in the family the higher the standing. Yet even if someone has lost every battle they have ever been in they aren’t looked down upon. Often if such a thing happens the higher ranked will willfully come and teach the lower ranks in hopes that one day they will rise up. Yet those who wish not to fight are also important. Normally medics, or spiritual guides in the family they are treasured and protected. Messing with these members of the family is the fastest way to find yourself on a hit list.

• VIEWPOINTS ON OUTSIDERS •

How the family feels of outsiders as a whole is unknown for the last head of the family kept them hidden away for quite sometime. As the family interacts with the outsiders each member shall determine their own opinion.

• Alliances •

During the time when the clans were warring an alliance was formed with the Valour family who would take in the injured and none fighters. Often the Spiritual guides from all clans would take shelter with the family. As well as new mothers with young cubs because it was safe.

• TRADITIONS •

— Training for all cubs no matter if they plan to take the path of warrior starts at 6 months.
— At 1 year old Cubs can choose to become Trainees in the waring path of the family, or become a Treasure in the non-waring path and assigned a teacher. However if they wish to become both they will be placed as Trainee within the waring path, and assigned a teacher from the Treasured.
— Teachers at least 3 years old. Warriors are allowed to take Trainees under their belt and train them 1 on 1 if they wish otherwise Generals and above are expected to hold classes.
— Marriage is important in the family and each member is expected to have at least one spouse. However, the family is open minded as far as sexuality goes. Some have even been know to share spouses.
— — Spouses are allowed to join the waring ranks of the family, but must start at Trainee and may not be higher than Elite.
      |   #2
(This post was last modified: 08-20-2021, 01:38 PM by Angie.)
• FAMILIAR TRAITS •


Sizes;
— Males: Medium & Small
— Females: Medium & Large
—— Either Gender: X-small & Colossal is rare

Pelts;
— Common: White, Bronze, Brown, Wheat
— Uncommon: Clay, Pink, Black, Peach
— Rare: Merle, Strawberry, Red, Maroon
— Extremely Rare: Any other color

Eye Color;
Any color

Mutations;
— Common: Extra Fluffy Fur, Pointed Ears, Half Maned, None
— Uncommon: Maned Females, Polycaudly, Overbite
— Rare: Maneless Males, Folded Ears, Underbite

Naming;
— Egyptian, Arabic, Greek, and Viking themes are common

Languages spoken;
— Common: English and Arabic
— Uncommon: Swedish
— Rare: Greek (Normally only the elders, who teach it to one before they die)
      |   #3
(This post was last modified: 07-29-2021, 03:33 PM by Angie.)
• FAMILY RANKING SYSTEM •

( Family ranking is different than Pride rank. Members can have a high rank in a pride, but low in the FRS. No matter what their surname was before the Warlady/lord will always take the Araqui name upon taking the title. )


WARLADY
(Often the match for Warlady/lord is to the death, but mercy can be granted if both parties so wish. Mercy is not seen as cowardly.)
@Cleopatra

THE TREASURED
(Medics, Nursemaids, Spiritual Guides, Elders that no longer fight & those who marry into the family.)
Open (unlimited)

CHAMPIONS
(Champions are the only ones who can fight for rank of Warlady/Lord, only generals who have defeated the Warlady/Lord 3 times can be Champions.)
Open, Open & Open

GENERALS
(Have at least 20 wins ties do NOT count, must be 5+ years old)
Open, Open, Open

ELITES
(Have at least 10 wins ties count, must be 3+ years old)
Open, Open, Open, Open

WARRIORS
(Have at least three wins ties count)
open (Unlimited)

TRAINEES
Open (Unlimited)
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